Rust Data LabData lab · live
Live readings Servers11,659 Players48,364 Populated3,165 Fresh wipes · 3h117 Sampled every 5 min

Element card · group Modded · atomic number 15,256, its rank

My Rust server | Powered by AMP

Offline 47.164.243.37:28015 checked 10d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#15,256top 69%
Last wipe20d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k8 Oct11 Oct15 Oct18 Oct22 Oct25 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 21:55 UTC20d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

What map is in play on My Rust server | Powered by AMP?

Generated by the game, the map on My Rust server | Powered by AMP is procedural.

What settings and rules apply on My Rust server | Powered by AMP?

Nothing in the name of My Rust server | Powered by AMP gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.

About the server

In what location does My Rust server | Powered by AMP sit?

There is no region on record for My Rust server | Powered by AMP. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 47.164.243.37:28015.

What Rust version does My Rust server | Powered by AMP currently run?

Rust network protocol 2634 and build 167781 on Linux is what My Rust server | Powered by AMP uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does My Rust server | Powered by AMP stay up, and how reliable is its uptime?

Right now My Rust server | Powered by AMP is offline, with its last appearance 10 days 13 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 8 October 2026, Rust Data Lab saw it for the first time.

Wipe days

How often does a wipe happen on My Rust server | Powered by AMP, and at what time?

The record holds too few of My Rust server | Powered by AMP's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 20 days 11 hours ago.

How does My Rust server | Powered by AMP look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 1 players. The latest wipe's peak fell 0 hours after it began.

Tags, lists

Which meanings sit behind the tags on My Rust server | Powered by AMP?

gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): 100 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list My Rust server | Powered by AMP publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does My Rust server | Powered by AMP appear in?

These themed Rust Data Lab lists carry My Rust server | Powered by AMP: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

How does My Rust server | Powered by AMP compare with other servers in the rankings?

Player hours over the last week put My Rust server | Powered by AMP at #15,256, inside the top 69% of ranked servers.

What does the current player count on My Rust server | Powered by AMP tell you?

The last recorded sighting of My Rust server | Powered by AMP was 10 days 13 hours ago, and it is offline now.

Getting on

What steps get you onto My Rust server | Powered by AMP?

You can connect by pressing F1 in Rust and entering client.connect 47.164.243.37:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp100
Max players 100 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.