Rust Data LabData lab · live
Live readings Servers11,596 Players34,156 Populated2,853 Fresh wipes · 3h64 Sampled every 5 min

Element card · group Modded · atomic number 13,884, its rank

Local No-EAC Server

Offline 47.184.45.82:28015 checked 44d ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#13,884no region published
Last wipe44d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep
Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 0
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  4. 4 Ru 404 RUST 2Х|ДЛ… 29
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  5. 5 Ru RustSpain.com … 5
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  6. 6 Ru 404 RUST 2Х|ДЛ… 12
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Quick answers

from the figures on this page

Settings and map

What map is in play on Local No-EAC Server?

Generated by the game, the map on Local No-EAC Server is procedural.

How is Local No-EAC Server configured, and what rules apply?

No gather rate appears in the name of Local No-EAC Server. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Carbon. The VAC anti-cheat from Valve is disabled.

About the server

What region hosts Local No-EAC Server?

No region is published by Local No-EAC Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 47.184.45.82:28015.

On what Rust version does Local No-EAC Server operate?

On Windows, Local No-EAC Server is running Rust network protocol 2633 and build 163794. The protocol must match for you to join; Steam will update your game.

How reliably does Local No-EAC Server stay online?

Right now Local No-EAC Server is offline, with its last appearance 44 days ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 14 September 2026.

Wipe schedule

When does Local No-EAC Server wipe, and how often?

The record holds too few of Local No-EAC Server's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 44 days 3 hours ago the current world was made.

Where it appears

Which meanings sit behind the tags on Local No-EAC Server?

The game's server browser reads the tags Local No-EAC Server publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Player slots: 10; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs163794 (Build): Build number: 163794; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): This server uses the Carbon plugin framework. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Local No-EAC Server appear in?

The Rust Data Lab lists that include Local No-EAC Server are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player numbers

How does Local No-EAC Server compare with other servers in the rankings?

Player hours over the last week put Local No-EAC Server at #13,884, inside the top – of ranked servers.

How full is Local No-EAC Server right now?

No live signal from Local No-EAC Server right now, which was last seen 44 days ago.

Getting on

What is the way to join Local No-EAC Server?

Open the console with F1 in Rust and type client.connect 47.184.45.82:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players Player slots: 10.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs163794
Build Build number: 163794.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Mods and access

^z
Modded Plugins or settings alter the game, so it lists under Modded.
^y
Carbon This server uses the Carbon plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.