Element card · group Modded · atomic number 15,444, its rank
Roundtrace private lifecycle test
Offline 47.199.60.2:28028 checked 39d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What map is in play on Roundtrace private lifecycle test?
A procedural map runs on Roundtrace private lifecycle test, generated by the game.
How is Roundtrace private lifecycle test configured, and what rules apply?
The name of Roundtrace private lifecycle test carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.
Server details
What region hosts Roundtrace private lifecycle test?
No region is published by Roundtrace private lifecycle test. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 47.199.60.2:28028.
Which Rust version is Roundtrace private lifecycle test on?
On Windows, Roundtrace private lifecycle test is running Rust network protocol 2633 and build 164530. The protocol must match for you to join; Steam will update your game.
Does Roundtrace private lifecycle test stay up, and how reliable is its uptime?
Right now Roundtrace private lifecycle test is offline, with its last appearance 39 days 7 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 18 September 2026.
Wipe schedule
What is the wiping pattern on Roundtrace private lifecycle test?
Roundtrace private lifecycle test's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 39 days 7 hours ago.
Lists and tags
What should you understand from the tags Roundtrace private lifecycle test carries?
gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): Player slots: 2; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs164530 (Build): It runs build 164530; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list Roundtrace private lifecycle test publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does Roundtrace private lifecycle test come up?
The Rust Data Lab lists that include Roundtrace private lifecycle test are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Against other Rust servers, where does Roundtrace private lifecycle test place?
Roundtrace private lifecycle test sits at #15,444 for seven-day player hours, placing it in the top – of ranked servers.
How full is Roundtrace private lifecycle test right now?
Roundtrace private lifecycle test is offline at the moment; the last sighting was 39 days 7 hours ago.
Connection
What steps get you onto Roundtrace private lifecycle test?
In Rust, press F1 and enter client.connect 47.199.60.2:28028. Or click Launch Rust here to open Rust via Steam and connect automatically.