Rust Data LabData lab · live
Live readings Servers11,801 Players73,164 Populated3,682 Fresh wipes · 3h113 Sampled every 5 min

Element card · group Modded · atomic number 15,348, its rank

CupboardLabs Test (Carbon)

Online 47.208.99.180:28025 checked 7m ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 4 0% full Room to join
7-day average0peak –
Rank · atomic number#15,348top 69%
Last wipe12d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123415:0020:0002:0007:0013:0019:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k15 Oct17 Oct19 Oct22 Oct24 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 05:29 UTC12d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

What map is in play on CupboardLabs Test (Carbon)?

Generated by the game, the map on CupboardLabs Test (Carbon) is procedural.

What settings and rules apply on CupboardLabs Test (Carbon)?

The name of CupboardLabs Test (Carbon) carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running on it. The VAC anti-cheat from Valve is enabled.

About the server

In what location does CupboardLabs Test (Carbon) sit?

No region is published by CupboardLabs Test (Carbon). The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 47.208.99.180:28025.

What Rust version does CupboardLabs Test (Carbon) currently run?

Rust network protocol 2635 and build 168909 on Windows is what CupboardLabs Test (Carbon) uses. The protocol must match for you to join; Steam will update your game.

How reliably does CupboardLabs Test (Carbon) stay online?

CupboardLabs Test (Carbon) is live as of now. It was online for 9 of 168 hours in the last 7 full days, which is 5% uptime. It first appeared to Rust Data Lab on 14 October 2026.

Wipe days

When does CupboardLabs Test (Carbon) wipe, and how often?

Too few wipes are on record for CupboardLabs Test (Carbon) to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 12 days 15 hours ago.

On CupboardLabs Test (Carbon), what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 1 players. 0 hours after the latest wipe, the crowd peaked.

Lists and tags

What should you understand from the tags CupboardLabs Test (Carbon) carries?

The game's server browser reads the tags CupboardLabs Test (Carbon) publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): 4 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): The plugin framework here is Carbon. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does CupboardLabs Test (Carbon) come up?

These themed Rust Data Lab lists carry CupboardLabs Test (Carbon): Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

What position does CupboardLabs Test (Carbon) hold among Rust servers?

CupboardLabs Test (Carbon) sits at #15,348 for seven-day player hours, placing it in the top 69% of ranked servers.

How many players does CupboardLabs Test (Carbon) have at the moment?

At the moment CupboardLabs Test (Carbon) has 0 of its 4 slots filled. The past week gives an average of 0 players.

Getting on

How can you connect to CupboardLabs Test (Carbon)?

In Rust, press F1 and enter client.connect 47.208.99.180:28025. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp4
Max players 4 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.