Element card · group Modded · atomic number 15,466, its rank
Why So Sus
Offline 47.226.85.41:28015 checked 37d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
Sh
ShockRust | Bl…
27
ShockRust | Blue | NoLimit 27/ 500
-
2
Ми
МИНИ-КАРТА 2Х …
134
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 134/ 100
- 3 Re RETRO RUST #1 … 41
- 4 Ru 404 RUST 2Х|ДЛ… 33
-
5
Ru
RustSpain.com …
9
RustSpain.com | EU Main 9/ 200
-
6
Ru
404 RUST 2Х|ДЛ…
11
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 11/ 1,000
Quick answers
from the figures on this pageSettings and map
What map is in play on Why So Sus?
The map on Why So Sus is procedural, made by the game.
What rules has Why So Sus set, and what settings are in force?
No gather rate appears in the name of Why So Sus. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.
Server details
In what location does Why So Sus sit?
There is no region on record for Why So Sus. Rust Data Lab shows a server's stated location, not a verified position of the machine. 47.226.85.41:28015 is the address it uses.
On what Rust version does Why So Sus operate?
Rust network protocol 2633 and build 164530 on Linux is what Why So Sus uses. The protocol must match for you to join; Steam will update your game.
How reliably does Why So Sus stay online?
Why So Sus is not online at the moment; the last sighting was 37 days ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 20 September 2026.
Wipes and resets
When does Why So Sus wipe, and how often?
Too few wipes are on record for Why So Sus to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 37 days 12 hours ago the current world was made.
Tags, lists
Which meanings sit behind the tags on Why So Sus?
The game's server browser reads the tags Why So Sus publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp3 (Max players): 3 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does Why So Sus come up?
The Rust Data Lab lists that include Why So Sus are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
What position does Why So Sus hold among Rust servers?
Why So Sus sits at #15,466 for seven-day player hours, placing it in the top 68% of ranked servers.
How many players does Why So Sus have at the moment?
The last recorded sighting of Why So Sus was 37 days ago, and it is offline now.
Connection
How can you connect to Why So Sus?
Open the console with F1 in Rust and type client.connect 47.226.85.41:28015. The Launch Rust button on this page does the same job through Steam.