Element card · group Modded · atomic number 13,796, its rank
Big burger
Offline 47.36.131.70:28015 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on Big burger?
A procedural map runs on Big burger, generated by the game.
How is Big burger configured, and what rules apply?
The name of Big burger carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on, Valve's anti-cheat.
About the server
Which location is Big burger based in?
There is no region on record for Big burger. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 47.36.131.70:28015 is the address it uses.
Which Rust version is Big burger on?
On Windows, Big burger is running Rust network protocol 2634 and build 166652. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is Big burger for staying online?
Currently offline, Big burger was last seen 24 days 18 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 5 October 2026.
Wipes and resets
How often does a wipe happen on Big burger, and at what time?
Too few wipes are on record for Big burger to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 24 days 19 hours ago.
Lists and tags
What should you understand from the tags Big burger carries?
The game's server browser reads the tags Big burger publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): Player slots: 1; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166652 (Build): It runs build 166652; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does Big burger come up?
These themed Rust Data Lab lists carry Big burger: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
Against other Rust servers, where does Big burger place?
The seven-day player-hours table has Big burger at #13,796, in the top 61% of ranked servers.
How full is Big burger right now?
Big burger is offline at the moment; the last sighting was 24 days 18 hours ago.
Connection
What is the way to join Big burger?
You can connect by pressing F1 in Rust and entering client.connect 47.36.131.70:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.