Element card · group Modded · atomic number 15,341, its rank
relulu_test
Offline 49.106.120.68:28115 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on relulu_test?
A procedural map runs on relulu_test, generated by the game.
What rules has relulu_test set, and what settings are in force?
The name of relulu_test carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Carbon plugins are running on it. The VAC anti-cheat from Valve is enabled.
About the server
Which location is relulu_test based in?
No region is published by relulu_test. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 49.106.120.68:28115.
On what Rust version does relulu_test operate?
Rust network protocol 2634 and build 167058 on Windows is what relulu_test uses. Your game needs to match the protocol to join, and Steam updates it automatically.
Does relulu_test stay up, and how reliable is its uptime?
Currently offline, relulu_test was last seen 3 days 6 hours ago. It was online for 0 of 48 hours in the last 2 full days, which is 0% uptime. It first appeared to Rust Data Lab on 26 October 2026.
Wipe days
When does relulu_test wipe, and how often?
The record holds too few of relulu_test's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 14 days 8 hours ago.
Tags, lists
Which meanings sit behind the tags on relulu_test?
gmrust (Game mode): Standard Rust survival is the game here; mp2 (Max players): Player slots: 2; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167058 (Build): The game build is 167058; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): Plugins run on Carbon: that is the tag list relulu_test publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does relulu_test come up?
The Rust Data Lab lists that include relulu_test are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
How does relulu_test compare with other servers in the rankings?
relulu_test sits at #15,341 for seven-day player hours, placing it in the top 69% of ranked servers.
How many players does relulu_test have at the moment?
The last recorded sighting of relulu_test was 3 days 6 hours ago, and it is offline now. The past week gives an average of 0 players.
How to join
What is the way to join relulu_test?
You can connect by pressing F1 in Rust and entering client.connect 49.106.120.68:28115, or by pressing Launch Rust here, which starts the game through Steam and joins for you.