Element card · group Modded · atomic number 12,918, its rank
Tigs
Offline 49.178.108.127:28015 checked 45d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What map is in play on Tigs?
The map on Tigs is procedural, made by the game.
What settings and rules apply on Tigs?
The name of Tigs carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
Server facts
Which location is Tigs based in?
No region is published by Tigs. Rust Data Lab shows a server's stated location, not a verified position of the machine. 49.178.108.127:28015 is the address it uses.
Which Rust version is Tigs on?
On Windows, Tigs is running Rust network protocol 2633 and build 162929. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Tigs stay up, and how reliable is its uptime?
Currently offline, Tigs was last seen 45 days ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 14 September 2026.
Wipes and resets
How often does a wipe happen on Tigs, and at what time?
Too few wipes are on record for Tigs to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 45 days 6 hours ago.
Tags, lists
Which meanings sit behind the tags on Tigs?
These are the tags Tigs makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs162929 (Build): It runs build 162929; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does Tigs come up?
The Rust Data Lab lists that include Tigs are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Against other Rust servers, where does Tigs place?
Tigs sits at #12,918 for seven-day player hours, placing it in the top – of ranked servers.
What does the current player count on Tigs tell you?
No live signal from Tigs right now, which was last seen 45 days ago.
Getting on
How can you connect to Tigs?
Open the console with F1 in Rust and type client.connect 49.178.108.127:28015. The Launch Rust button on this page does the same job through Steam.