Rust Data LabData lab · live
Live readings Servers11,663 Players44,427 Populated2,902 Fresh wipes · 3h99 Sampled every 5 min

Element card · group Modded · atomic number 13,896, its rank

My Offline Server

Offline 49.230.144.70:28015 checked 34d ago

moddedoxide
Join the experiment
Atomic mass · players now 1/ 1 100% full Near capacity
7-day average0peak –
Rank · atomic number#13,896top 61%
Last wipe40d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k24 Sep26 Sep27 Sep29 Sep30 Sep2 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on My Offline Server?

Generated by the game, the map on My Offline Server is procedural.

What settings and rules apply on My Offline Server?

No gather rate appears in the name of My Offline Server. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.

Server details

Which location is My Offline Server based in?

No region is published by My Offline Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 49.230.144.70:28015.

On what Rust version does My Offline Server operate?

On Windows, My Offline Server is running Rust network protocol 2633 and build 164530. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does My Offline Server stay online?

Right now My Offline Server is offline, with its last appearance 34 days 15 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 24 September 2026.

Wipe days

What is the wiping pattern on My Offline Server?

The record holds too few of My Offline Server's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 40 days 20 hours ago.

Tags, lists

What should you understand from the tags My Offline Server carries?

gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): Player slots: 1; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs164530 (Build): It runs build 164530; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list My Offline Server publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does My Offline Server come up?

You will find My Offline Server on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

What position does My Offline Server hold among Rust servers?

Player hours over the last week put My Offline Server at #13,896, inside the top 61% of ranked servers.

How many players does My Offline Server have at the moment?

No live signal from My Offline Server right now, which was last seen 34 days 15 hours ago.

How to join

What is the way to join My Offline Server?

You can connect by pressing F1 in Rust and entering client.connect 49.230.144.70:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp1
Max players Player slots: 1.
ts8
Group limit 8 per team, the default the game ships with.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs164530
Build It runs build 164530.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.