Element card · group Modded · atomic number 13,198, its rank
RUST UNTIMATE.RATE
Offline 49.237.64.209:28015 checked 35d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What rules has RUST UNTIMATE.RATE set, and what settings are in force?
No gather rate appears in the name of RUST UNTIMATE.RATE. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.
About the server
Which location is RUST UNTIMATE.RATE based in?
There is no region on record for RUST UNTIMATE.RATE. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 49.237.64.209:28015.
On what Rust version does RUST UNTIMATE.RATE operate?
Rust network protocol 2633 and build 162929 on Windows is what RUST UNTIMATE.RATE uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does RUST UNTIMATE.RATE stay online?
Right now RUST UNTIMATE.RATE is offline, with its last appearance 35 days 9 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 22 September 2026.
Wipe schedule
What is the wiping pattern on RUST UNTIMATE.RATE?
RUST UNTIMATE.RATE's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 41 days 20 hours ago the current world was made.
Lists and tags
Which meanings sit behind the tags on RUST UNTIMATE.RATE?
These are the tags RUST UNTIMATE.RATE makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp6 (Max players): It has 6 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs162929 (Build): It runs build 162929; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does RUST UNTIMATE.RATE come up?
These themed Rust Data Lab lists carry RUST UNTIMATE.RATE: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
Against other Rust servers, where does RUST UNTIMATE.RATE place?
Player hours over the last week put RUST UNTIMATE.RATE at #13,198, inside the top 57% of ranked servers.
What does the current player count on RUST UNTIMATE.RATE tell you?
No live signal from RUST UNTIMATE.RATE right now, which was last seen 35 days 9 hours ago.
Connection
What is the way to join RUST UNTIMATE.RATE?
In Rust, press F1 and enter client.connect 49.237.64.209:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.