Rust Data LabData lab · live
Live readings Servers11,736 Players50,841 Populated3,279 Fresh wipes · 3h115 Sampled every 5 min

Element card · group Modded · atomic number 12,092, its rank

[IRAN] QP RUST | BedWars | AimTrain | Creative | Arena | FFA

Offline 5.10.249.20:28015 checked 20d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#12,092top 55%
Last wipe20d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k7 Oct9 Oct10 Oct12 Oct13 Oct15 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1.1 daysbetween real wipes
wipe-day peak4players, last three wipes

The first 48 hours of its last wipes

Thu 8 OctWed 7 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 4 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 13:59 UTC20d ago 3 – running 1
Wed 7 Oct, 11:04 UTC21d ago 4 – 1.1 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Bu [EU] Builders … 151
    [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | EU · groups of 8+ · 115 on average 151/ 999
  2. 2 Bu [NA] Builders … 189
    [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | NA · groups of 8+ · 90 on average 189/ 999
  3. 3 Ru [AU] Rusticate… 43
    [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes OC · groups of 8+ · 52 on average 43/ 150
  4. 4 At Atlas // CSL -… 24
    Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 37 on average 24/ 100
  5. 5 Aq AQRUX RUST BUI… 5
    AQRUX RUST BUILD | CREATIVE | SANDBOX EU · groups of 8+ · monthly · 24 on average 5/ 100
  6. 6 Ko KoalaKopters -… 24

Quick answers

from the figures on this page

Settings and map

What map is in play on [IRAN] QP RUST | BedWars | AimTrain | Creative | Arena | FFA?

[IRAN] QP RUST | BedWars | AimTrain | Creative | Arena | FFA runs a procedural map of size 5,000 with seed 1707587967; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page. On the map name: Custom Map.

How is [IRAN] QP RUST | BedWars | AimTrain | Creative | Arena | FFA configured, and what rules apply?

No gather rate appears in the name of [IRAN] QP RUST | BedWars | AimTrain | Creative | Arena | FFA. Eight players per group is the limit, the game's default. Play runs as minigames & battle royale, parkour, arenas, battle royale and Bedwars. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.

Server facts

Which location is [IRAN] QP RUST | BedWars | AimTrain | Creative | Arena | FFA based in?

No region is published by [IRAN] QP RUST | BedWars | AimTrain | Creative | Arena | FFA. Rust Data Lab shows a server's stated location, not a verified position of the machine. 5.10.249.20:28015 is the address it uses.

On what Rust version does [IRAN] QP RUST | BedWars | AimTrain | Creative | Arena | FFA operate?

Rust network protocol 2634 and build 166652 on Linux is what [IRAN] QP RUST | BedWars | AimTrain | Creative | Arena | FFA uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does [IRAN] QP RUST | BedWars | AimTrain | Creative | Arena | FFA stay up, and how reliable is its uptime?

Currently offline, [IRAN] QP RUST | BedWars | AimTrain | Creative | Arena | FFA was last seen 20 days 5 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 7 October 2026, Rust Data Lab saw it for the first time.

Wipes and resets

When does [IRAN] QP RUST | BedWars | AimTrain | Creative | Arena | FFA wipe, and how often?

[IRAN] QP RUST | BedWars | AimTrain | Creative | Arena | FFA's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 20 days 10 hours ago.

How does [IRAN] QP RUST | BedWars | AimTrain | Creative | Arena | FFA look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 4 players. Peak numbers on the latest wipe came 4 hours in.

Where it appears

How should you read the tags on [IRAN] QP RUST | BedWars | AimTrain | Creative | Arena | FFA?

gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): It has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^c (Creative): You get a sandbox for building, without gathering; ^e (Minigames): Minigames including arenas, Bedwars and parkour; ^d (Combat training): Sharpen your aim and PvP, with loot given rather than gathered; ^j (Battle royale): It plays as a battle royale: loot, fight, and the zone closes; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list [IRAN] QP RUST | BedWars | AimTrain | Creative | Arena | FFA publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does [IRAN] QP RUST | BedWars | AimTrain | Creative | Arena | FFA come up?

The Rust Data Lab lists that include [IRAN] QP RUST | BedWars | AimTrain | Creative | Arena | FFA are: Modded Rust servers, measured, Aim training servers, measured live, Rust build and creative servers and Creative Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Battle royale ^j, Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

How does [IRAN] QP RUST | BedWars | AimTrain | Creative | Arena | FFA compare with other servers in the rankings?

[IRAN] QP RUST | BedWars | AimTrain | Creative | Arena | FFA sits at #12,092 for seven-day player hours, placing it in the top 55% of ranked servers.

How full is [IRAN] QP RUST | BedWars | AimTrain | Creative | Arena | FFA right now?

The last recorded sighting of [IRAN] QP RUST | BedWars | AimTrain | Creative | Arena | FFA was 20 days 5 hours ago, and it is offline now.

How to join

How can you connect to [IRAN] QP RUST | BedWars | AimTrain | Creative | Arena | FFA?

In Rust, press F1 and enter client.connect 5.10.249.20:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^c,^e,^d,^j,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players It has 50 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build Build number: 166652.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Gameplay

^c
Creative You get a sandbox for building, without gathering.
^e
Minigames Minigames including arenas, Bedwars and parkour.
^d
Combat training Sharpen your aim and PvP, with loot given rather than gathered.
^j
Battle royale It plays as a battle royale: loot, fight, and the zone closes.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.