Rust Data LabData lab · live
Live readings Servers11,640 Players39,046 Populated2,948 Fresh wipes · 3h72 Sampled every 5 min

Element card · group Modded · atomic number 14,767, its rank

Mad Mappers | KpucTaJl Server Oxide

Offline 5.128.151.25:28015 checked 15d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#14,767top 68%
Last wipe15d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep24 Sep8 Oct11 Oct15 Oct19 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.6 daysbetween real wipes
on rhythm40%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 12 OctSat 10 OctTue 6 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 14:17 UTC15d ago 1 – running 0
Sat 10 Oct, 05:30 UTC17d ago 1 held half 2.4 days 0
Tue 6 Oct, 15:14 UTC21d ago 0 – 3.6 days 1
Mon 5 Oct, 09:46 UTC22d ago 1 – 1.2 days 0
Thu 17 Sep, 13:53 UTC40d ago 0 – 17.8 days 0
Sun 13 Sep, 16:52 UTC44d ago 0 – 3.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 40
    ShockRust | Blue | NoLimit no group limit · 160 on average 40/ 500
  2. 2 Ми МИНИ-КАРТА 2Х … 134
    МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 134/ 100
  3. 3 Re RETRO RUST #1 … 49
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 114 on average 49/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 20
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average 20/ 700
  5. 5 Ru RustSpain.com … 7
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 7/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 5
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 5/ 1,000

Quick answers

from the figures on this page

Map and rules

What map is in play on Mad Mappers | KpucTaJl Server Oxide?

A procedural map runs on Mad Mappers | KpucTaJl Server Oxide, generated by the game.

What rules has Mad Mappers | KpucTaJl Server Oxide set, and what settings are in force?

The name of Mad Mappers | KpucTaJl Server Oxide carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.

About the server

In what location does Mad Mappers | KpucTaJl Server Oxide sit?

No region is published by Mad Mappers | KpucTaJl Server Oxide. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 5.128.151.25:28015.

Which Rust version is Mad Mappers | KpucTaJl Server Oxide on?

On Windows, Mad Mappers | KpucTaJl Server Oxide is running Rust network protocol 2634 and build 167398. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does Mad Mappers | KpucTaJl Server Oxide stay online?

Right now Mad Mappers | KpucTaJl Server Oxide is offline, with its last appearance 15 days 8 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Wipe schedule

When does Mad Mappers | KpucTaJl Server Oxide wipe, and how often?

With no fixed rhythm, Mad Mappers | KpucTaJl Server Oxide wipes at irregular times, so the next wipe cannot be predicted. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 15 days 12 hours ago.

What does a typical wipe day on Mad Mappers | KpucTaJl Server Oxide involve?

Averaged across its recent wipes, the busiest point drew 1 players. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 100% of recent wipes.

Lists and tags

What should you understand from the tags Mad Mappers | KpucTaJl Server Oxide carries?

The game's server browser reads the tags Mad Mappers | KpucTaJl Server Oxide publishes, which are gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): Player slots: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Mad Mappers | KpucTaJl Server Oxide come up?

These themed Rust Data Lab lists carry Mad Mappers | KpucTaJl Server Oxide: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

What position does Mad Mappers | KpucTaJl Server Oxide hold among Rust servers?

Mad Mappers | KpucTaJl Server Oxide sits at #14,767 for seven-day player hours, placing it in the top 68% of ranked servers.

What does the current player count on Mad Mappers | KpucTaJl Server Oxide tell you?

No live signal from Mad Mappers | KpucTaJl Server Oxide right now, which was last seen 15 days 8 hours ago.

How to join

What is the way to join Mad Mappers | KpucTaJl Server Oxide?

In Rust, press F1 and enter client.connect 5.128.151.25:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167398,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players Player slots: 50.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167398
Build The game build is 167398.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.