Rust Data LabData lab · live
Live readings Servers11,829 Players89,289 Populated4,008 Fresh wipes · 3h0 Sampled every 5 min

Element card · group Modded · atomic number 15,323, its rank

HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon

Online EU 5.129.240.104:28010 checked 3h ago

2x duo weekly wipes moddedcarbon
Join the experiment
Atomic mass · players now 0/ 200 0% full Room to join
7-day average0peak –
Rank · atomic number#15,323top 69% · #2570 in EU
Last wipe2d agoweekly schedule
Next wipe4d 16hMon 2 Nov, 12:09 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123421:0006:0015:0023:0008:0017:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040021:0006:0015:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 88% in EU, and #370 of the duo servers (top 88%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

fixed weekdays

Next wipe Monday 2 November, 12:09 UTC, in 4d 16h. Every Monday at 12:09 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. 4d 16hMon 2 Nov, 12:09 UTC
  2. 7d 22hThu 5 Nov, 19:00 UTCFW
  3. 11d 16hMon 9 Nov, 12:09 UTC
  4. 18d 16hMon 16 Nov, 12:09 UTC
  5. 25d 16hMon 23 Nov, 12:09 UTC
  6. 32d 16hMon 30 Nov, 12:09 UTC
  7. 35d 22hThu 3 Dec, 19:00 UTCFW
  8. 39d 16hMon 7 Dec, 12:09 UTC

The first 48 hours of its last wipes

Mon 26 OctMon 19 OctMon 12 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 12:09 UTC2d ago 0 – running 0
Mon 19 Oct, 12:09 UTC9d ago 0 – 7 days 0
Mon 12 Oct, 12:09 UTC16d ago 1 halved by day 1 7 days 0
Mon 5 Oct, 12:12 UTC23d ago 1 halved by day 1 7 days 0
Mon 28 Sep, 12:09 UTC30d ago 0 – 7 days 0
Mon 21 Sep, 12:09 UTC37d ago 1 halved by day 3 7 days 0
Mon 14 Sep, 12:11 UTC44d ago 0 – 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Wa WARBANDITS.GG … 725
    WARBANDITS.GG EU 2X |Solo/Duo|X2 JUST WIPED EU · duo · 2x · weekly · 200 on average 725/ 775
  2. 2 Ma Magic Rust #5 … 55
    Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий EU · duo · 2x · weekly · 118 on average 55/ 100
  3. 3 Ma Magic Rust #26… 33
    Magic Rust #26 — Vanilla 2x (Solo/Duo) | Pyccкий EU · duo · 2x · weekly · 99 on average 33/ 200
  4. 4 Bl Blood Rust - P… 277
    Blood Rust - Pink [duo, x2] EU · duo · 2x · weekly · 79 on average 277/ 300
  5. 5 Bl Blood Rust - R… 64
    Blood Rust - Red [duo, x2] EU · duo · 2x · weekly · 69 on average 64/ 200
  6. 6 Be Bestrust Solo/… 7
    Bestrust Solo/Duo 2x | NEXT FULLWIPE in 21 hours 29.10 EU · duo · 2x · weekly · 48 on average 7/ 200

Quick answers

from the figures on this page

Server setup

What map is in play on HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon?

HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon runs a procedural map of size 3,500 with seed 2077581002; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page. Its map carries the name: Вайп 2д назад.

How is HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon configured, and what rules apply?

HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon carries a 2x gather rate, as its name states. A group can hold 2 players at most (duo). Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Carbon. Anti-cheat is on: Valve's VAC.

Server facts

In what location does HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon sit?

The EU tag is how HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon lists itself, in Europe. Rust Data Lab shows a server's stated location, not a verified position of the machine. 5.129.240.104:28010 is the address it uses.

Which Rust version is HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon on?

Rust network protocol 2634 and build 167781 on Linux is what HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon stay up, and how reliable is its uptime?

HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon is live as of now. According to the uptime it reports, the last restart was about 2 days 4 hours ago. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Does HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon hold a steady performance?

The last 48 hours show an average of 223 server fps and a minimum of 108. Buildings, deployables and everything else in the world added up to as many as 71,099 entities. Up to 4,219 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Wipe schedule

When does HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon wipe, and how often?

HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon runs on a wipe rhythm of every Monday at 12:09 UTC. On Monday 2 November at 12:09 UTC the next wipe falls due. The world it is running now dates from 2 days 7 hours ago. The tags state that wipes happen weekly.

How does HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon look on the day of a wipe?

At their busiest, recent wipes averaged 0 players. The latest wipe's peak fell 0 hours after it began. Half that peak was held until the next wipe in 0% of recent wipes. Where it did not hold, the crowd dropped below half by day 1.

Tags, lists

What should you understand from the tags HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon carries?

The game's server browser reads the tags HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp200 (Max players): 200 is the slot count; ts2 (Group limit): The team limit is 2; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): The game build is 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^w (Weekly): Wipes happen once a week; ^t (Tutorial on): The Facepunch tutorial is on offer for new players; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): Plugins run on Carbon; EU (Europe): In the browser it sits under Europe. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon come up?

The Rust Data Lab lists that include HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon are: 2x gather rate servers, Rust tutorial servers: the live sample, Duo Rust servers, EU Rust servers, measured and Modded Rust servers, measured. Applying these filters on the server list returns it: Region: Europe; Type: Modded; Server tag: Weekly ^w, Tutorial on ^t, Modded ^z and Carbon ^y; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 2x.

Player counts

What position does HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon hold among Rust servers?

Seven-day player hours place HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon at #15,323 overall, #2,570 in Europe and in the top 69% of ranked servers. Within duo, its rank is #370.

What does the current player count on HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon tell you?

At the moment HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon has 0 of its 200 slots filled. The seven-day average for this server is 0 players.

Connection

How can you connect to HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon?

Open the console with F1 in Rust and type client.connect 5.129.240.104:28010. The Launch Rust button on this page does the same job through Steam. You can find its website at https://rust.hardcamp.pro.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^z,^y,^w,EU,^t,gmrust,cs167781,ts2

Game

gmrust
Game mode Standard Rust survival is the game here.
mp200
Max players 200 is the slot count.
ts2
Group limit The team limit is 2.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167781
Build The game build is 167781.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Wipe schedule

^w
Weekly Wipes happen once a week.

Gameplay

^t
Tutorial on The Facepunch tutorial is on offer for new players.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon Plugins run on Carbon.

Region

EU
Europe In the browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.