Element card · group Modded · atomic number 13,106, its rank
ServerTEST11
Offline 5.130.130.134:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on ServerTEST11?
The map on ServerTEST11 is procedural, made by the game.
What rules has ServerTEST11 set, and what settings are in force?
The name of ServerTEST11 carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC is off, Valve's anti-cheat.
Server details
Which location is ServerTEST11 based in?
There is no region on record for ServerTEST11. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 5.130.130.134:28015.
What Rust version does ServerTEST11 currently run?
Rust network protocol 2634 and build 167781 on Windows is what ServerTEST11 uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is ServerTEST11 for staying online?
Right now ServerTEST11 is offline, with its last appearance 6 days 9 hours ago. It was online for 2 of 168 hours in the last 7 full days, which is 1% uptime. It first appeared to Rust Data Lab on 11 October 2026.
Wipes and resets
What is the wiping pattern on ServerTEST11?
Too few wipes are on record for ServerTEST11 to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 52 days 6 hours ago the current world was made.
Tags, lists
Which meanings sit behind the tags on ServerTEST11?
The game's server browser reads the tags ServerTEST11 publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): 20 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): It runs build 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does ServerTEST11 come up?
These themed Rust Data Lab lists carry ServerTEST11: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
What position does ServerTEST11 hold among Rust servers?
The seven-day player-hours table has ServerTEST11 at #13,106, in the top 59% of ranked servers.
How many players does ServerTEST11 have at the moment?
No live signal from ServerTEST11 right now, which was last seen 6 days 9 hours ago. A seven-day sample gives 0 players on average and 1 at the top.
Connection
How can you connect to ServerTEST11?
You can connect by pressing F1 in Rust and entering client.connect 5.130.130.134:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.