Rust Data LabData lab · live
Live readings Servers11,878 Players98,796 Populated3,935 Fresh wipes · 3h404 Sampled every 5 min

Element card · group Modded · atomic number 15,471, its rank

Branch Testserver

Offline 5.135.108.216:28006 checked 37d ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 40 0% full Room to join
7-day average0peak –
Rank · atomic number#15,471top 67%
Last wipe275d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep22 Sep23 Sep25 Sep26 Sep28 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 184
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  4. 4 Ru 404 RUST 2Х|ДЛ… 94
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  6. 6 Ru RustSpain.com … 348
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Quick answers

from the figures on this page

Settings and map

What map is in play on Branch Testserver?

Generated by the game, the map on Branch Testserver is procedural.

What rules has Branch Testserver set, and what settings are in force?

Nothing in the name of Branch Testserver gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Carbon. VAC is on, Valve's anti-cheat.

Server details

In what location does Branch Testserver sit?

No region is published by Branch Testserver. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 5.135.108.216:28006 is the address it uses.

Which Rust version is Branch Testserver on?

On Linux, Branch Testserver is running Rust network protocol 2620 and build 140844. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Branch Testserver stay up, and how reliable is its uptime?

Right now Branch Testserver is offline, with its last appearance 37 days 20 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Wipes and resets

When does Branch Testserver wipe, and how often?

Branch Testserver's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 275 days 4 hours ago the current world was made.

Tags, lists

What should you understand from the tags Branch Testserver carries?

These are the tags Branch Testserver makes public for the server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp40 (Max players): 40 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2620 (Protocol): Protocol 2620 is required; join only if your game matches it; cs140844 (Build): It runs build 140844; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): This server uses the Carbon plugin framework. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Branch Testserver appear in?

These themed Rust Data Lab lists carry Branch Testserver: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player numbers

How does Branch Testserver compare with other servers in the rankings?

Branch Testserver sits at #15,471 for seven-day player hours, placing it in the top 67% of ranked servers.

How many players does Branch Testserver have at the moment?

The last recorded sighting of Branch Testserver was 37 days 20 hours ago, and it is offline now.

How to join

How can you connect to Branch Testserver?

Open the console with F1 in Rust and type client.connect 5.135.108.216:28006. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2620,gmvanilla,cs140844,ts8,^z,^y

Game

gmvanilla
Game mode The mode is vanilla survival.
mp40
Max players 40 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2620
Protocol Protocol 2620 is required; join only if your game matches it.
cs140844
Build It runs build 140844.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon This server uses the Carbon plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.