Rust Data LabData lab · live
Live readings Servers11,620 Players32,059 Populated2,776 Fresh wipes · 3h73 Sampled every 5 min

Element card · group Modded · atomic number 15,939, its rank

R1dd1cks private server

Offline 5.135.244.235:25004 checked 23d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,939top 71%
Last wipe52d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k28 Sep1 Oct4 Oct6 Oct9 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 62
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Quick answers

from the figures on this page

Settings and map

What map is in play on R1dd1cks private server?

Generated by the game, the map on R1dd1cks private server is procedural.

What settings and rules apply on R1dd1cks private server?

Nothing in the name of R1dd1cks private server gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.

Server facts

In what location does R1dd1cks private server sit?

There is no region on record for R1dd1cks private server. Rust Data Lab shows a server's stated location, not a verified position of the machine. 5.135.244.235:25004 is the address it uses.

Which Rust version is R1dd1cks private server on?

Rust network protocol 2633 and build 165217 on Linux is what R1dd1cks private server uses. The protocol must match for you to join; Steam will update your game.

How dependable is R1dd1cks private server for staying online?

Currently offline, R1dd1cks private server was last seen 23 days 7 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 28 September 2026, Rust Data Lab saw it for the first time.

Wipes and resets

What is the wiping pattern on R1dd1cks private server?

Too few wipes are on record for R1dd1cks private server to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 52 days 14 hours ago the current world was made.

Lists and tags

What should you understand from the tags R1dd1cks private server carries?

The game's server browser reads the tags R1dd1cks private server publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): It has 10 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs165217 (Build): The game build is 165217; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does R1dd1cks private server appear in?

The Rust Data Lab lists that include R1dd1cks private server are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

How does R1dd1cks private server compare with other servers in the rankings?

The seven-day player-hours table has R1dd1cks private server at #15,939, in the top 71% of ranked servers.

How many players does R1dd1cks private server have at the moment?

R1dd1cks private server is offline at the moment; the last sighting was 23 days 7 hours ago.

Getting on

How can you connect to R1dd1cks private server?

You can connect by pressing F1 in Rust and entering client.connect 5.135.244.235:25004, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players It has 10 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs165217
Build The game build is 165217.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.