Element card · group Modded · atomic number 14,412, its rank
Build Server
Offline 5.139.224.4:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on Build Server?
Generated by the game, the map on Build Server is procedural.
What rules has Build Server set, and what settings are in force?
Nothing in the name of Build Server gives a gather rate. The server publishes no limit on group size. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.
About the server
In what location does Build Server sit?
No region comes from Build Server; it does give ger as its region code. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 5.139.224.4:28015.
What Rust version does Build Server currently run?
Rust network protocol 2574 and build 111282 on Windows is what Build Server uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is Build Server for staying online?
Right now Build Server is offline, with its last appearance 28 days 8 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 29 September 2026.
Wipe schedule
How often does a wipe happen on Build Server, and at what time?
Too few wipes are on record for Build Server to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 54 days 6 hours ago.
Where it appears
How should you read the tags on Build Server?
These are the tags Build Server makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp5 (Max players): Player slots: 5; v2574 (Protocol): To join, your game must match protocol 2574; cs111282 (Build): The game build is 111282; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $rger (Region code): Its region code reads ger; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does Build Server appear in?
You will find Build Server on the following Rust Data Lab lists: Modded Rust servers, measured and Rust build and creative servers. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o.
Player counts
What position does Build Server hold among Rust servers?
Player hours over the last week put Build Server at #14,412, inside the top 60% of ranked servers.
What does the current player count on Build Server tell you?
Build Server is offline at the moment; the last sighting was 28 days 8 hours ago.
How to join
How can you connect to Build Server?
Open the console with F1 in Rust and type client.connect 5.139.224.4:28015. The Launch Rust button on this page does the same job through Steam.