Element card · group Modded · atomic number 15,420, its rank
Servtest
Offline 5.139.231.245:28015 checked 43d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What rules has Servtest set, and what settings are in force?
The name of Servtest carries no gather rate. Groups top out at 10 players. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.
About the server
What region hosts Servtest?
Nothing about a region is published by Servtest. Rust Data Lab shows a server's stated location, not a verified position of the machine. 5.139.231.245:28015 is the address it uses.
What Rust version does Servtest currently run?
Rust network protocol 2633 and build 163794 on Windows is what Servtest uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does Servtest stay online?
Right now Servtest is offline, with its last appearance 43 days 4 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 15 September 2026, Rust Data Lab saw it for the first time.
Wipe days
What is the wiping pattern on Servtest?
Too few wipes are on record for Servtest to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 61 days 10 hours ago.
Where it appears
How should you read the tags on Servtest?
These are the tags Servtest makes public for the server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): 100 is the slot count; ts10 (Group limit): No team may exceed 10; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does Servtest appear in?
You will find Servtest on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How does Servtest compare with other servers in the rankings?
The seven-day player-hours table has Servtest at #15,420, in the top – of ranked servers.
How full is Servtest right now?
The last recorded sighting of Servtest was 43 days 4 hours ago, and it is offline now.
Getting on
What is the way to join Servtest?
You can connect by pressing F1 in Rust and entering client.connect 5.139.231.245:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.