Element card · group Modded · atomic number 16,002, its rank
skin_test
Offline 5.164.252.134:28015 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 09:19 UTC24d ago | 0 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
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- 3 Re RETRO RUST #1 … 188
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Quick answers
from the figures on this pageMap and rules
What map is in play on skin_test?
The map on skin_test is procedural, made by the game.
What rules has skin_test set, and what settings are in force?
No gather rate appears in the name of skin_test. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.
Server details
What region hosts skin_test?
There is no region on record for skin_test. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 5.164.252.134:28015.
What Rust version does skin_test currently run?
Rust network protocol 2634 and build 166652 on Windows is what skin_test uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is skin_test for staying online?
Currently offline, skin_test was last seen 24 days 2 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 20 September 2026.
Wipe schedule
How often does a wipe happen on skin_test, and at what time?
The record holds too few of skin_test's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 24 days 5 hours ago.
On skin_test, what happens when wipe day arrives?
At their busiest, recent wipes averaged 0 players. Peak numbers on the latest wipe came 1 hours in.
Tags, lists
How should you read the tags on skin_test?
The game's server browser reads the tags skin_test publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): 100 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166652 (Build): It runs build 166652; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does skin_test appear in?
The Rust Data Lab lists that include skin_test are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How does skin_test compare with other servers in the rankings?
The seven-day player-hours table has skin_test at #16,002, in the top 71% of ranked servers.
How full is skin_test right now?
The last recorded sighting of skin_test was 24 days 2 hours ago, and it is offline now.
Getting on
What steps get you onto skin_test?
In Rust, press F1 and enter client.connect 5.164.252.134:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.