Rust Data LabData lab · live
Live readings Servers11,694 Players52,148 Populated3,104 Fresh wipes · 3h108 Sampled every 5 min

Element card · group Modded · atomic number 11,310, its rank

ZAP-Hosting.com Rust serverhosting

Online 5.175.223.252:27000 checked 9m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 24 0% full Room to join
7-day average0peak 1
Rank · atomic number#11,310top 51%
Last wipe2d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123402:0011:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608002:0011:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct30 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 18:54 UTC2d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 16
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  2. 2 Ми МИНИ-КАРТА 2Х … 121
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 121/ 100
  3. 3 Re RETRO RUST #1 … 34
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 121 on average 34/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 8
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average 8/ 700
  5. 5 Ru 404 RUST 2Х|ДЛ… 37
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 93 on average 37/ 700
  6. 6 Ru RustSpain.com … 139
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 86 on average 139/ 200

Quick answers

from the figures on this page

Map and rules

What map is in play on ZAP-Hosting.com Rust serverhosting?

The map on ZAP-Hosting.com Rust serverhosting is procedural at size 3,000 with seed 100, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What settings and rules apply on ZAP-Hosting.com Rust serverhosting?

Nothing in the name of ZAP-Hosting.com Rust serverhosting gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.

Server facts

In what location does ZAP-Hosting.com Rust serverhosting sit?

Nothing about a region is published by ZAP-Hosting.com Rust serverhosting. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 5.175.223.252:27000.

Which Rust version is ZAP-Hosting.com Rust serverhosting on?

Rust network protocol 2635 and build 168909 on Linux is what ZAP-Hosting.com Rust serverhosting uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is ZAP-Hosting.com Rust serverhosting for staying online?

ZAP-Hosting.com Rust serverhosting is live as of now. According to the uptime it reports, the last restart was about 2 days 1 hours ago. It was online for 47 of 48 hours in the last 2 full days, which is 98% uptime. The first sighting by Rust Data Lab was on 27 October 2026.

Is ZAP-Hosting.com Rust serverhosting known for smooth running?

The last 48 hours show an average of 60 server fps and a minimum of 60. The maximum entity count was 43,800, covering buildings, deployables and all else in the world. Up to 2,638 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Wipe schedule

When does ZAP-Hosting.com Rust serverhosting wipe, and how often?

Too few wipes are on record for ZAP-Hosting.com Rust serverhosting to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 2 days 5 hours ago.

On ZAP-Hosting.com Rust serverhosting, what happens when wipe day arrives?

At their busiest, recent wipes averaged 1 players. Peak numbers on the latest wipe came 2 hours in.

Tags, lists

What should you understand from the tags ZAP-Hosting.com Rust serverhosting carries?

These are the tags ZAP-Hosting.com Rust serverhosting makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp24 (Max players): Player slots: 24; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does ZAP-Hosting.com Rust serverhosting come up?

The Rust Data Lab lists that include ZAP-Hosting.com Rust serverhosting are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Player counts

Against other Rust servers, where does ZAP-Hosting.com Rust serverhosting place?

The seven-day player-hours table has ZAP-Hosting.com Rust serverhosting at #11,310, in the top 51% of ranked servers.

How full is ZAP-Hosting.com Rust serverhosting right now?

Of 24 slots, 0 are taken on ZAP-Hosting.com Rust serverhosting right now. Averaged over the past week: 0 players, peaking at 1.

Getting on

What steps get you onto ZAP-Hosting.com Rust serverhosting?

You can connect by pressing F1 in Rust and entering client.connect 5.175.223.252:27000, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp24,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp24
Max players Player slots: 24.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build It runs build 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.