Element card · group Modded · atomic number 13,159, its rank
nameserver
Offline 5.181.201.62:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What map is in play on nameserver?
The map on nameserver is procedural, made by the game.
How is nameserver configured, and what rules apply?
Nothing in the name of nameserver gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.
Server facts
Which location is nameserver based in?
No region is published by nameserver. Rust Data Lab shows a server's stated location, not a verified position of the machine. 5.181.201.62:28015 is the address it uses.
Which Rust version is nameserver on?
On Windows, nameserver is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
Does nameserver stay up, and how reliable is its uptime?
Right now nameserver is offline, with its last appearance 29 hours ago. On 27 October 2026, Rust Data Lab saw it for the first time.
Wipe schedule
How often does a wipe happen on nameserver, and at what time?
Too few wipes are on record for nameserver to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 29 hours ago.
Lists and tags
How should you read the tags on nameserver?
gmrust (Game mode): Survival in the standard Rust style; mp15 (Max players): 15 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list nameserver publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does nameserver appear in?
You will find nameserver on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Player counts
What position does nameserver hold among Rust servers?
The seven-day player-hours table has nameserver at #13,159, in the top 59% of ranked servers.
What does the current player count on nameserver tell you?
The last recorded sighting of nameserver was 29 hours ago, and it is offline now. The week's figures average 0 players and top out at 1. Peak time in the past 48 hours: 13:00 UTC, when the average was 1 players.
Getting on
What is the way to join nameserver?
In Rust, press F1 and enter client.connect 5.181.201.62:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.