Element card · group PvE · atomic number 5,381, its rank
TESTTTTT
Online 5.182.207.231:11000 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 24% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence
Coming wipes
- 7d 9hThu 5 Nov, 19:00 UTCFW
- 13d 23hThu 12 Nov, 08:53 UTC
- 27d 23hThu 26 Nov, 08:53 UTC
- 35d 9hThu 3 Dec, 19:00 UTCFW
- 41d 23hThu 10 Dec, 08:53 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 08:53 UTC12m ago | – | – | running | 0 |
| Sat 10 Oct, 19:22 UTC18d ago | 1 | – | – | 1 |
| Thu 1 Oct, 18:23 UTC FW27d ago | 1 | halved by day 1 | 9 days | 0 |
| Tue 29 Sep, 17:59 UTC29d ago | 1 | held half | 2 days | 0 |
| Mon 28 Sep, 19:01 UTC30d ago | 1 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on TESTTTTT?
TESTTTTT runs a procedural map of size 4,500 with seed 2234235; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page. Its map carries the name: Custom Map.
How is TESTTTTT configured, and what rules apply?
Nothing in the name of TESTTTTT gives a gather rate. Groups top out at 8 players, the default for the game. hardcore is the game mode, Facepunch's toughest setting. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.
About the server
Which location is TESTTTTT based in?
No region is published by TESTTTTT. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 5.182.207.231:11000.
Which Rust version is TESTTTTT on?
On Windows, TESTTTTT is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does TESTTTTT stay online?
At the moment, TESTTTTT is online. About 3 days 1 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
Does TESTTTTT hold a steady performance?
Server fps averaged 299 over the last 48 hours, with 184 as the lowest. The maximum entity count was 371,300, covering buildings, deployables and all else in the world. Memory use peaked at 9,874 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipe days
How often does a wipe happen on TESTTTTT, and at what time?
The prediction for TESTTTTT follows its tag, as too few wipes are on record to confirm the schedule. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. 27 days 15 hours ago the current world was made. A two-weekly wipe schedule is published in its tags.
What does a typical wipe day on TESTTTTT involve?
Recent wipes on average reached 1 players at their busiest. Peak numbers on the latest wipe came 0 hours in. Above half the peak until the next wipe: that held in 50% of its recent wipes. The crowd fell below half by day 1 when it didn't hold.
Where it appears
What should you understand from the tags TESTTTTT carries?
The game's server browser reads the tags TESTTTTT publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp0 (Max players): 0 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^b (Biweekly): The map wipes on a two-week cycle; ^h (Hardcore): Hardcore mode from Facepunch, with fewer helpers and tougher survival; ^p (PvE): There is no player combat here, only the world's threats; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does TESTTTTT appear in?
The Rust Data Lab lists that include TESTTTTT are: Modded Rust servers, measured and Best Rust PvE servers, measured live. You can find it on the server list by applying these filters: Type: Modded; Game mode: PvE and Hardcore; Server tag: Biweekly ^b, Hardcore ^h, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Population
How does TESTTTTT compare with other servers in the rankings?
The seven-day player-hours table has TESTTTTT at #5,381, in the top 24% of ranked servers.
How full is TESTTTTT right now?
TESTTTTT has 0 players at the moment. A seven-day sample gives 0 players on average and 1 at the top. The busiest point in the last 48 hours came at 10:00 UTC, averaging 1 players.
How to join
What is the way to join TESTTTTT?
In Rust, press F1 and enter client.connect 5.182.207.231:11000. Or click Launch Rust here to open Rust via Steam and connect automatically. For more, visit https://rust-z.gamestores.app/.