Rust Data LabData lab · live
Live readings Servers11,703 Players41,069 Populated3,025 Fresh wipes · 3h98 Sampled every 5 min

Element card · group Modded · atomic number 4,166, its rank

StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze |

Online EU 5.196.79.120:28015 checked 8m ago

moddedcarbon
Join the experiment
Atomic mass · players now 1/ 50 2% full Room to join
7-day average0peak 7
Rank · atomic number#4,166top 19% · #1496 in EU
Last wipe14d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0246802:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 19% of all ranked servers, top 51% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak7players, last three wipes
crowd held50%else halves by day 12

The first 48 hours of its last wipes

Wed 14 OctWed 14 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 29 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 10:10 UTC14d ago 7 – running 0
Wed 14 Oct, 00:28 UTC15d ago 7 – 0.4 days 0
Thu 1 Oct, 21:02 UTC FW27d ago 6 held half 12.1 days 0
Tue 15 Sep, 23:45 UTC43d ago 5 halved by day 12 15.9 days 3
Tue 15 Sep, 08:58 UTC43d ago 5 – 0.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru [EU] Rustoria.… 0
    [EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 EU · no group limit · 4 on average 0/ 100
  2. 2 Qa Q1 - Aim Train… 0
    Q1 - Aim Training / Matchmaking / Facechecks - EU Main EU · groups of 8+ · 4 on average 0/ 16
  3. 3 Eu EU | Deadzone … 0
    EU | Deadzone Aimtrain | Facechecks/1v1/Speargun EU · groups of 8+ · 4 on average 0/ 16
  4. 4 Me MelonRust.ru #… 17
    MelonRust.ru #2 X1000000 [NOLIM | FPS+ | BF | BARREN] EU · groups of 8+ · 1e+06x · weekly · 104 on average 17/ 300
  5. 5 Az AZARUST#3 [ X1… 7
    AZARUST#3 [ X100000 | KITS | BATTLEFIELD | PVP ] 26.10 EU · groups of 50+ · 100000x · 62 on average 7/ 200
  6. 6 Hi HIVE X10000000… 16
    HIVE X1000000000 #1 MILLION|LOOT++|KITS++|SHOP| EU · groups of 15+ · 1e+09x · 43 on average 16/ 300

Quick answers

from the figures on this page

Map and rules

What map is in play on StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze |?

StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | runs a procedural map of size 3,000 with seed 1337; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map. On the map name: Strike map.

What settings and rules apply on StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze |?

Nothing in the name of StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | gives a gather rate. Groups top out at 8 players, the default for the game. combat training is the game mode, practice for aim and PvP, loot provided. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Carbon. VAC is on, Valve's anti-cheat.

Server facts

What region hosts StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze |?

The EU tag is how StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | lists itself, in Europe. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 5.196.79.120:28015 is the address it uses.

On what Rust version does StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | operate?

Rust network protocol 2635 and build 168909 on Linux is what StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | for staying online?

StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | is live as of now. About 18 hours ago is when it last restarted, based on its uptime. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.

How well does StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | perform?

Server fps averaged 60 over the last 48 hours, with 60 as the lowest. Buildings, deployables and everything else in the world added up to as many as 1,768 entities. Memory use peaked at 1,446 MB. Players feel lag when fps is low and the entity count climbs.

Wipes and resets

What is the wiping pattern on StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze |?

With no fixed rhythm, StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | wipes at irregular times, so the next wipe cannot be predicted. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 14 days 15 hours ago.

On StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze |, what happens when wipe day arrives?

At their busiest, recent wipes averaged 7 players. The latest wipe's peak fell 29 hours after it began. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. The crowd fell below half by day 12 when it didn't hold.

Lists and tags

Which meanings sit behind the tags on StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze |?

gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): Player slots: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^d (Combat training): Training for aim and PvP, with loot provided; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): Plugins run on Carbon; EU (Europe): The server browser files it under Europe: that is the tag list StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | appear in?

The Rust Data Lab lists that include StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | are: EU Rust servers, measured, Modded Rust servers, measured and Aim training servers, measured live. Applying these filters on the server list returns it: Region: Europe; Type: Modded; Server tag: Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

Against other Rust servers, where does StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | place?

Player hours for the past seven days give StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | #4,166, #1,496 in Europe, and a place in the top 19% of ranked servers.

How full is StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | right now?

StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | currently shows 1 players across 50 slots. Averaged over the past week: 0 players, peaking at 7. Over 48 hours, the highest average fell at 17:00 UTC, at 3 players.

Getting on

What steps get you onto StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze |?

You can connect by pressing F1 in Rust and entering client.connect 5.196.79.120:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://strikerust.tebex.io/.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^d,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players Player slots: 50.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build It runs build 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Gameplay

^d
Combat training Training for aim and PvP, with loot provided.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon Plugins run on Carbon.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.