Rust Data LabData lab · live
Live readings Servers11,798 Players68,197 Populated3,637 Fresh wipes · 3h131 Sampled every 5 min

Element card · group PvE · atomic number 1,078, its rank

[HUN] Marvel Hardcore PVE

Online EU 5.196.83.37:28310 checked 10m ago

monthly wipes vanillamoddedoxidepve
Join the experiment
Atomic mass · players now 5/ 50 10% full Room to join
7-day average8peak 29
Rank · atomic number#1,078top 5% · #448 in EU
Last wipe27d agomonthly schedule
Next wipe7d 21hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0510152022:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
025507510022:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 5% of all ranked servers, top 15% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence

wipe-day peak19players, last three wipes

Coming wipes

  1. 7d 21hThu 5 Nov, 19:00 UTCFW
  2. 35d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 19, 7 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 13:45 UTC27d ago 19 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on [HUN] Marvel Hardcore PVE?

The map on [HUN] Marvel Hardcore PVE is procedural at size 4,500 with seed 13825, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps. On the map name: Custom Map.

What settings and rules apply on [HUN] Marvel Hardcore PVE?

The name of [HUN] Marvel Hardcore PVE carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as pve, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. By its own description it is vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. The VAC anti-cheat from Valve is enabled.

About the server

What region hosts [HUN] Marvel Hardcore PVE?

The EU tag is how [HUN] Marvel Hardcore PVE lists itself, in Europe. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 5.196.83.37:28310.

Which Rust version is [HUN] Marvel Hardcore PVE on?

On Windows, [HUN] Marvel Hardcore PVE is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

How dependable is [HUN] Marvel Hardcore PVE for staying online?

At the moment, [HUN] Marvel Hardcore PVE is online. The uptime it reports suggests it restarted roughly 15 hours ago. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Does [HUN] Marvel Hardcore PVE hold a steady performance?

In the last 48 hours, it averaged 87 server fps, with a low of 43. The entity count reached 182,560, including buildings, deployables and all other world items. Up to 5,376 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe days

How often does a wipe happen on [HUN] Marvel Hardcore PVE, and at what time?

Wiping once a month with the force wipe is what [HUN] Marvel Hardcore PVE does. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. Counting back, the current world began 27 days 2 hours ago. Wipes monthly, according to the schedule in its tags.

On [HUN] Marvel Hardcore PVE, what happens when wipe day arrives?

Recent wipes on average reached 19 players at their busiest. Peak numbers on the latest wipe came 7 hours in.

Lists and tags

What should you understand from the tags [HUN] Marvel Hardcore PVE carries?

gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): It has 50 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^p (PvE): You fight the world, not other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded; EU (Europe): Europe is where the browser lists this server: that is the tag list [HUN] Marvel Hardcore PVE publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does [HUN] Marvel Hardcore PVE come up?

You will find [HUN] Marvel Hardcore PVE on the following Rust Data Lab lists: EU Rust servers, measured, Modded Rust servers, measured and Best Rust PvE servers, measured live. You can find it on the server list by applying these filters: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

Against other Rust servers, where does [HUN] Marvel Hardcore PVE place?

Player hours for the past seven days give [HUN] Marvel Hardcore PVE #1,078, #448 in Europe, and a place in the top 5% of ranked servers.

How full is [HUN] Marvel Hardcore PVE right now?

At the moment [HUN] Marvel Hardcore PVE has 5 of its 50 slots filled. Averaged over the past week: 8 players, peaking at 29. Over 48 hours, the highest average fell at 19:00 UTC, at 18 players.

Getting on

What is the way to join [HUN] Marvel Hardcore PVE?

Open the console with F1 in Rust and type client.connect 5.196.83.37:28310. The Launch Rust button on this page does the same job through Steam. You can find its website at https://discord.com/invite/VErd22mrSe.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,EU,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players It has 50 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are as Facepunch ships them.

Gameplay

^p
PvE You fight the world, not other players.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Region

EU
Europe Europe is where the browser lists this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.