Rust Data LabData lab · live
Live readings Servers11,715 Players68,833 Populated3,595 Fresh wipes · 3h119 Sampled every 5 min

Element card · group Vanilla · atomic number 15,423, its rank

A Rust Server

Online 5.196.92.108:28007 checked 6m ago

vanillamoddedcarbon
Join the experiment
Atomic mass · players now 0/ ?
7-day average0peak –
Rank · atomic number#15,423top 69%
Last wipe10d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123413:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040013:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.1 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Sat 17 OctWed 14 OctThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 12:50 UTC10d ago 1 – running 0
Wed 14 Oct, 22:32 UTC13d ago 1 halved by day 1 2.6 days 0
Thu 24 Sep, 16:42 UTC33d ago 1 halved by day 2 20.2 days 0
Sat 19 Sep, 14:37 UTC38d ago 1 halved by day 2 5.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 180
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  2. 2 Ми МИНИ-КАРТА 2Х … 120
    МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 127 on average 120/ 100
  3. 3 Re RETRO RUST #1 … 173
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average 173/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 143
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average 143/ 700
  5. 5 Ru RustSpain.com … 16
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 16/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 49
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 49/ 1,000

Quick answers

from the figures on this page

Map and rules

What map is in play on A Rust Server?

A Rust Server runs a procedural map of size 3,750 with seed 1337; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page. The name of the map is: Custom Map.

What settings and rules apply on A Rust Server?

Nothing in the name of A Rust Server gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Carbon. The server describes itself as vanilla: standard rates, kits and rules, exactly as Facepunch ships the game. VAC is on, Valve's anti-cheat.

Server facts

In what location does A Rust Server sit?

There is no region on record for A Rust Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 5.196.92.108:28007 is the address it uses.

What Rust version does A Rust Server currently run?

On Linux, A Rust Server is running Rust network protocol 2634 and build 167781. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is A Rust Server for staying online?

At the moment, A Rust Server is online. About 5 days 19 hours ago is when it last restarted, based on its uptime. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Does A Rust Server hold a steady performance?

The last 48 hours show an average of 222 server fps and a minimum of 189. The entity count reached 83,341, including buildings, deployables and all other world items. Memory use peaked at 3,547 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe schedule

How often does a wipe happen on A Rust Server, and at what time?

There is no next wipe to predict for A Rust Server, which wipes at irregular times. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 10 days 22 hours ago.

How does A Rust Server look on the day of a wipe?

Recent wipes on average reached 1 players at their busiest. The latest wipe's peak fell 1 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases, half the peak was lost by day 2.

Tags, lists

What should you understand from the tags A Rust Server carries?

The game's server browser reads the tags A Rust Server publishes, which are gmvanilla (Game mode): The mode is vanilla survival; mp0 (Max players): 0 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): The game build is 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): Plugins run on Carbon. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does A Rust Server come up?

You will find A Rust Server on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

What position does A Rust Server hold among Rust servers?

Player hours over the last week put A Rust Server at #15,423, inside the top 69% of ranked servers.

How many players does A Rust Server have at the moment?

A Rust Server has 0 players at the moment. The seven-day average for this server is 0 players.

How to join

What steps get you onto A Rust Server?

You can connect by pressing F1 in Rust and entering client.connect 5.196.92.108:28007, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^z,^y,^v,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp0
Max players 0 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167781
Build The game build is 167781.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Difficulty

^v
Vanilla Standard rates, kits and rules, exactly as Facepunch ships the game.

Mods and access

^z
Modded Plugins or settings alter the game, so it lists under Modded.
^y
Carbon Plugins run on Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.