Element card · group Modded · atomic number 7,537, its rank
[Persian] Milad Land
Offline 5.213.40.15:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 34% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on [Persian] Milad Land?
A procedural map runs on [Persian] Milad Land, generated by the game.
How is [Persian] Milad Land configured, and what rules apply?
Nothing in the name of [Persian] Milad Land gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.
Server facts
Which location is [Persian] Milad Land based in?
No region is published by [Persian] Milad Land. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 5.213.40.15:28015.
What Rust version does [Persian] Milad Land currently run?
Rust network protocol 2635 and build 168909 on Windows is what [Persian] Milad Land uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is [Persian] Milad Land for staying online?
Right now [Persian] Milad Land is offline, with its last appearance 4 days 7 hours ago. It was online for 18 of 144 hours in the last 6 full days, which is 12% uptime. It first appeared to Rust Data Lab on 21 October 2026.
Wipes and resets
When does [Persian] Milad Land wipe, and how often?
Too few wipes are on record for [Persian] Milad Land to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 11 days 8 hours ago the current world was made.
Tags, lists
Which meanings sit behind the tags on [Persian] Milad Land?
The game's server browser reads the tags [Persian] Milad Land publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): 10 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does [Persian] Milad Land come up?
The Rust Data Lab lists that include [Persian] Milad Land are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
How does [Persian] Milad Land compare with other servers in the rankings?
Player hours over the last week put [Persian] Milad Land at #7,537, inside the top 34% of ranked servers.
What does the current player count on [Persian] Milad Land tell you?
The last recorded sighting of [Persian] Milad Land was 4 days 7 hours ago, and it is offline now. A seven-day sample gives 1 players on average and 1 at the top.
Getting on
What steps get you onto [Persian] Milad Land?
Open the console with F1 in Rust and type client.connect 5.213.40.15:28015. The Launch Rust button on this page does the same job through Steam.