Rust Data LabData lab · live
Live readings Servers11,612 Players35,778 Populated2,872 Fresh wipes · 3h60 Sampled every 5 min

Element card · group Modded · atomic number 13,253, its rank

[Persian] Milad Land

Offline 5.216.253.63:28015 checked 42d ago

moddedoxide
Join the experiment
Atomic mass · players now 1/ 10 10% full Room to join
7-day average0peak –
Rank · atomic number#13,253no region published
Last wipe54d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep
Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 39
    ShockRust | Blue | NoLimit no group limit · 160 on average 39/ 500
  2. 2 Ми МИНИ-КАРТА 2Х … 121
    МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 121/ 100
  3. 3 Re RETRO RUST #1 … 50
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 114 on average 50/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 20
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average 20/ 700
  5. 5 Ru RustSpain.com … 5
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 5/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 7
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 7/ 1,000

Quick answers

from the figures on this page

Server setup

What map is in play on [Persian] Milad Land?

A procedural map runs on [Persian] Milad Land, generated by the game.

How is [Persian] Milad Land configured, and what rules apply?

No gather rate appears in the name of [Persian] Milad Land. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.

About the server

Which location is [Persian] Milad Land based in?

Nothing about a region is published by [Persian] Milad Land. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 5.216.253.63:28015.

On what Rust version does [Persian] Milad Land operate?

Rust network protocol 2633 and build 162929 on Windows is what [Persian] Milad Land uses. The protocol must match for you to join; Steam will update your game.

Does [Persian] Milad Land stay up, and how reliable is its uptime?

[Persian] Milad Land is not online at the moment; the last sighting was 42 days 10 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 15 September 2026.

Wipe schedule

When does [Persian] Milad Land wipe, and how often?

The record holds too few of [Persian] Milad Land's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 54 days 5 hours ago.

Where it appears

Which meanings sit behind the tags on [Persian] Milad Land?

These are the tags [Persian] Milad Land makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Player slots: 10; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs162929 (Build): The game build is 162929; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does [Persian] Milad Land come up?

These themed Rust Data Lab lists carry [Persian] Milad Land: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

What position does [Persian] Milad Land hold among Rust servers?

[Persian] Milad Land sits at #13,253 for seven-day player hours, placing it in the top – of ranked servers.

How full is [Persian] Milad Land right now?

No live signal from [Persian] Milad Land right now, which was last seen 42 days 10 hours ago.

Getting on

How can you connect to [Persian] Milad Land?

You can connect by pressing F1 in Rust and entering client.connect 5.216.253.63:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players Player slots: 10.
ts8
Group limit 8 per team, the default the game ships with.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs162929
Build The game build is 162929.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.