Rust Data LabData lab · live
Live readings Servers11,647 Players32,606 Populated2,787 Fresh wipes · 3h74 Sampled every 5 min

Element card · group Modded · atomic number 4,503, its rank

Rust für die Goofs

Online 5.226.142.92:28080 checked 10m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average1peak 8
Rank · atomic number#4,503top 20%
Last wipe12h agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
0246805:0014:0023:0008:0017:0003:00Wiped Wed 28 Oct, 15:57 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
Server fpsWipe
010020030040005:0014:0023:0008:0017:0003:00Wiped Wed 28 Oct, 15:57 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k26 Oct27 Oct28 Oct29 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 15:57 UTC12h ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Settings and map

What map is in play on Rust für die Goofs?

A procedural map of size 2,000 with seed 159558211 runs on Rust für die Goofs, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What rules has Rust für die Goofs set, and what settings are in force?

Nothing in the name of Rust für die Goofs gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.

Server facts

Which location is Rust für die Goofs based in?

There is no region on record for Rust für die Goofs. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 5.226.142.92:28080.

Which Rust version is Rust für die Goofs on?

On Windows, Rust für die Goofs is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

How reliably does Rust für die Goofs stay online?

Right now, Rust für die Goofs is reachable. According to the uptime it reports, the last restart was about 11 hours ago. For the last 2 full days, 47 of 48 hours were online, giving 98% uptime. It first appeared to Rust Data Lab on 26 October 2026.

How well does Rust für die Goofs perform?

Server fps averaged 172 over the last 48 hours, with 113 as the lowest. The entity count reached 30,874, including buildings, deployables and all other world items. Up to 1,909 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Wipe days

When does Rust für die Goofs wipe, and how often?

Too few wipes are on record for Rust für die Goofs to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 12 hours ago.

Tags, lists

What should you understand from the tags Rust für die Goofs carries?

These are the tags Rust für die Goofs makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): It has 50 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Rust für die Goofs come up?

The Rust Data Lab lists that include Rust für die Goofs are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Player counts

Against other Rust servers, where does Rust für die Goofs place?

Player hours over the last week put Rust für die Goofs at #4,503, inside the top 20% of ranked servers.

How many players does Rust für die Goofs have at the moment?

Rust für die Goofs currently shows 0 players across 50 slots. The week's figures average 1 players and top out at 8. Over 48 hours, the highest average fell at 17:00 UTC, at 4 players.

Getting on

How can you connect to Rust für die Goofs?

In Rust, press F1 and enter client.connect 5.226.142.92:28080. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players It has 50 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.