Rust Data LabData lab · live
Live readings Servers11,765 Players59,281 Populated3,483 Fresh wipes · 3h133 Sampled every 5 min

Element card · group Modded · atomic number 15,400, its rank

Server_217_DevBlog

Offline 5.227.44.219:28015 checked 40d ago

modded
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,400no region published
Last wipe134d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep
Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 72
    ShockRust | Blue | NoLimit no group limit · 157 on average 72/ 500
  2. 2 Ми МИНИ-КАРТА 2Х … 132
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 132/ 100
  3. 3 Re RETRO RUST #1 … 71
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average 71/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 60
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 91 on average 60/ 700
  5. 5 Ru RustSpain.com … 18
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 18/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 9
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 9/ 1,000

Quick answers

from the figures on this page

Settings and map

What map is in play on Server_217_DevBlog?

A procedural map runs on Server_217_DevBlog, generated by the game.

What settings and rules apply on Server_217_DevBlog?

Nothing in the name of Server_217_DevBlog gives a gather rate. No group limit is published. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. The VAC anti-cheat from Valve is disabled.

Server details

Which location is Server_217_DevBlog based in?

Nothing about a region is published by Server_217_DevBlog. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 5.227.44.219:28015.

What Rust version does Server_217_DevBlog currently run?

Rust network protocol 2183 on Windows is what Server_217_DevBlog uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is Server_217_DevBlog for staying online?

Server_217_DevBlog is not online at the moment; the last sighting was 40 days 11 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 18 September 2026, Rust Data Lab saw it for the first time.

Wipes and resets

What is the wiping pattern on Server_217_DevBlog?

Too few wipes are on record for Server_217_DevBlog to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 134 days 8 hours ago.

Where it appears

Which meanings sit behind the tags on Server_217_DevBlog?

gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the slot count; v2183 (Protocol): The server runs protocol 2183, so your game needs the same version; oxide (Oxide): Plugins run through Oxide (uMod); modded (Modded): Because plugins or settings change the game, it is filed under Modded; h5e7466bf (Custom tag): Not a standard Rust tag, so either a plugin or the owner applied it; stok (Custom tag): Not a standard Rust tag, so either a plugin or the owner applied it: that is the tag list Server_217_DevBlog publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Server_217_DevBlog appear in?

You will find Server_217_DevBlog on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded.

Population

Against other Rust servers, where does Server_217_DevBlog place?

The seven-day player-hours table has Server_217_DevBlog at #15,400, in the top – of ranked servers.

What does the current player count on Server_217_DevBlog tell you?

No live signal from Server_217_DevBlog right now, which was last seen 40 days 11 hours ago.

How to join

What steps get you onto Server_217_DevBlog?

Open the console with F1 in Rust and type client.connect 5.227.44.219:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp10,v2183,h5e7466bf,stok,gmrust,oxide,modded

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players 10 is the slot count.
v2183
Protocol The server runs protocol 2183, so your game needs the same version.

Mods and access

oxide
Oxide Plugins run through Oxide (uMod).
modded
Modded Because plugins or settings change the game, it is filed under Modded.

Other

h5e7466bf
Custom tag Not a standard Rust tag, so either a plugin or the owner applied it.
stok
Custom tag Not a standard Rust tag, so either a plugin or the owner applied it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.