Rust Data LabData lab · live
Live readings Servers11,642 Players45,345 Populated3,112 Fresh wipes · 3h106 Sampled every 5 min

Element card · group Modded · atomic number 16,880, its rank

Local server 261

Offline 5.227.54.30:28015 checked 29d ago

modded
Join the experiment
Atomic mass · players now 0/ 15 0% full Room to join
7-day average0peak –
Rank · atomic number#16,880top 71%
Last wipe53d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 105
    ShockRust | Blue | NoLimit no group limit · 150 on average 105/ 500
  2. 2 Ми МИНИ-КАРТА 2Х … 122
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 122/ 100
  3. 3 Re RETRO RUST #1 … 149
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 149/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 46
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 46/ 700
  5. 5 Ru RustSpain.com … 4
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 4/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 18
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 18/ 1,000

Quick answers

from the figures on this page

Map and rules

What rules has Local server 261 set, and what settings are in force?

No gather rate appears in the name of Local server 261. The server publishes no limit on group size. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. VAC is on, Valve's anti-cheat.

Server facts

Which location is Local server 261 based in?

Nothing about a region is published by Local server 261. Rust Data Lab shows a server's stated location, not a verified position of the machine. 5.227.54.30:28015 is the address it uses.

Which Rust version is Local server 261 on?

On Windows, Local server 261 is running Rust network protocol 2332. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Local server 261 stay up, and how reliable is its uptime?

Local server 261 is not online at the moment; the last sighting was 29 days 16 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 29 September 2026.

Wipe schedule

How often does a wipe happen on Local server 261, and at what time?

The record holds too few of Local server 261's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 53 days 15 hours ago.

Where it appears

What should you understand from the tags Local server 261 carries?

gmrust (Game mode): Survival in the standard Rust style; mp15 (Max players): It has 15 slots; v2332 (Protocol): The server runs protocol 2332, so your game needs the same version; ptrak (Networking): This runs on RakNet, the standard layer; oxide (Oxide): The plugin framework in use is Oxide (uMod); modded (Modded): Because plugins or settings change the game, it is filed under Modded; h955eb6e7 (Custom tag): Not a standard Rust tag, so either a plugin or the owner applied it; stok (Custom tag): Not a standard Rust tag, so either a plugin or the owner applied it: that is the tag list Local server 261 publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does Local server 261 appear in?

These themed Rust Data Lab lists carry Local server 261: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded.

Population

What position does Local server 261 hold among Rust servers?

The seven-day player-hours table has Local server 261 at #16,880, in the top 71% of ranked servers.

How many players does Local server 261 have at the moment?

Local server 261 is offline at the moment; the last sighting was 29 days 16 hours ago.

How to join

What is the way to join Local server 261?

Open the console with F1 in Rust and type client.connect 5.227.54.30:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp15,ptrak,v2332,h955eb6e7,stok,gmrust,oxide,modded

Game

gmrust
Game mode Survival in the standard Rust style.
mp15
Max players It has 15 slots.
v2332
Protocol The server runs protocol 2332, so your game needs the same version.
ptrak
Networking This runs on RakNet, the standard layer.

Mods and access

oxide
Oxide The plugin framework in use is Oxide (uMod).
modded
Modded Because plugins or settings change the game, it is filed under Modded.

Other

h955eb6e7
Custom tag Not a standard Rust tag, so either a plugin or the owner applied it.
stok
Custom tag Not a standard Rust tag, so either a plugin or the owner applied it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.