Element card · group Modded · atomic number 16,850, its rank
LOCAL admission lab - no public players
Offline 5.228.202.103:28115 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on LOCAL admission lab - no public players?
The map on LOCAL admission lab - no public players is procedural, made by the game.
What settings and rules apply on LOCAL admission lab - no public players?
Nothing in the name of LOCAL admission lab - no public players gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. The VAC anti-cheat from Valve is disabled.
About the server
Which location is LOCAL admission lab - no public players based in?
No region is published by LOCAL admission lab - no public players. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 5.228.202.103:28115.
On what Rust version does LOCAL admission lab - no public players operate?
On Windows, LOCAL admission lab - no public players is running Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is LOCAL admission lab - no public players for staying online?
Currently offline, LOCAL admission lab - no public players was last seen 29 days 1 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 29 September 2026.
Wipe schedule
When does LOCAL admission lab - no public players wipe, and how often?
LOCAL admission lab - no public players's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 29 days 13 hours ago.
Lists and tags
What should you understand from the tags LOCAL admission lab - no public players carries?
The game's server browser reads the tags LOCAL admission lab - no public players publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): Player slots: 2; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs165217 (Build): It runs build 165217; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does LOCAL admission lab - no public players appear in?
The Rust Data Lab lists that include LOCAL admission lab - no public players are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does LOCAL admission lab - no public players hold among Rust servers?
The seven-day player-hours table has LOCAL admission lab - no public players at #16,850, in the top 71% of ranked servers.
What does the current player count on LOCAL admission lab - no public players tell you?
LOCAL admission lab - no public players is offline at the moment; the last sighting was 29 days 1 hours ago.
How to join
How can you connect to LOCAL admission lab - no public players?
You can connect by pressing F1 in Rust and entering client.connect 5.228.202.103:28115, or by pressing Launch Rust here, which starts the game through Steam and joins for you.