Rust Data LabData lab · live
Live readings Servers11,897 Players102,621 Populated3,980 Fresh wipes · 3h399 Sampled every 5 min

Element card · group Modded · atomic number 12,653, its rank

Rust Laboratory - BossBase Mod2 v24 Yard Test

Offline 5.228.82.11:28915 checked 3h ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak 1
Rank · atomic number#12,653top 57%
Last wipe5d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75109:0011:0013:0015:0016:0014:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

What rules has Rust Laboratory - BossBase Mod2 v24 Yard Test set, and what settings are in force?

The name of Rust Laboratory - BossBase Mod2 v24 Yard Test carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.

Server details

Which location is Rust Laboratory - BossBase Mod2 v24 Yard Test based in?

Nothing about a region is published by Rust Laboratory - BossBase Mod2 v24 Yard Test. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 5.228.82.11:28915.

Which Rust version is Rust Laboratory - BossBase Mod2 v24 Yard Test on?

Rust network protocol 2635 and build 168909 on Windows is what Rust Laboratory - BossBase Mod2 v24 Yard Test uses. The protocol must match for you to join; Steam will update your game.

How reliably does Rust Laboratory - BossBase Mod2 v24 Yard Test stay online?

Currently offline, Rust Laboratory - BossBase Mod2 v24 Yard Test was last seen 3 hours ago. It was online for 12 of 96 hours in the last 4 full days, which is 12% uptime. It first appeared to Rust Data Lab on 24 October 2026.

Wipe days

When does Rust Laboratory - BossBase Mod2 v24 Yard Test wipe, and how often?

Too few wipes are on record for Rust Laboratory - BossBase Mod2 v24 Yard Test to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 5 days ago.

Tags, lists

Which meanings sit behind the tags on Rust Laboratory - BossBase Mod2 v24 Yard Test?

These are the tags Rust Laboratory - BossBase Mod2 v24 Yard Test makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Player slots: 10; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Rust Laboratory - BossBase Mod2 v24 Yard Test appear in?

You will find Rust Laboratory - BossBase Mod2 v24 Yard Test on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Player counts

What position does Rust Laboratory - BossBase Mod2 v24 Yard Test hold among Rust servers?

Rust Laboratory - BossBase Mod2 v24 Yard Test sits at #12,653 for seven-day player hours, placing it in the top 57% of ranked servers.

What does the current player count on Rust Laboratory - BossBase Mod2 v24 Yard Test tell you?

The last recorded sighting of Rust Laboratory - BossBase Mod2 v24 Yard Test was 3 hours ago, and it is offline now. A seven-day sample gives 0 players on average and 1 at the top. Peak time in the past 48 hours: 16:00 UTC, when the average was 0 players.

How to join

What is the way to join Rust Laboratory - BossBase Mod2 v24 Yard Test?

Open the console with F1 in Rust and type client.connect 5.228.82.11:28915. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players Player slots: 10.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.