Element card · group Modded · atomic number 16,882, its rank
TroubleChute
Offline 5.231.105.172:28015 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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- 3 Re RETRO RUST #1 … 183
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5
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Quick answers
from the figures on this pageServer setup
What map is in play on TroubleChute?
The map on TroubleChute is procedural, made by the game.
What rules has TroubleChute set, and what settings are in force?
No gather rate appears in the name of TroubleChute. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.
Server details
Which location is TroubleChute based in?
No region is published by TroubleChute. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 5.231.105.172:28015.
What Rust version does TroubleChute currently run?
Rust network protocol 2633 and build 163493 on Windows is what TroubleChute uses. The protocol must match for you to join; Steam will update your game.
How dependable is TroubleChute for staying online?
Currently offline, TroubleChute was last seen 29 days 1 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 29 September 2026.
Wipe days
When does TroubleChute wipe, and how often?
Too few wipes are on record for TroubleChute to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 48 days 15 hours ago.
Where it appears
Which meanings sit behind the tags on TroubleChute?
The game's server browser reads the tags TroubleChute publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): It has 10 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs163493 (Build): The game build is 163493; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does TroubleChute appear in?
These themed Rust Data Lab lists carry TroubleChute: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Against other Rust servers, where does TroubleChute place?
TroubleChute sits at #16,882 for seven-day player hours, placing it in the top 71% of ranked servers.
How full is TroubleChute right now?
No live signal from TroubleChute right now, which was last seen 29 days 1 hours ago.
How to join
How can you connect to TroubleChute?
In Rust, press F1 and enter client.connect 5.231.105.172:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.