Element card · group Modded · atomic number 15,229, its rank
LocalRustServer1337
Offline 5.251.252.232:28015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on LocalRustServer1337?
Generated by the game, the map on LocalRustServer1337 is procedural.
What settings and rules apply on LocalRustServer1337?
Nothing in the name of LocalRustServer1337 gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. Anti-cheat is off: Valve's VAC.
About the server
What region hosts LocalRustServer1337?
There is no region on record for LocalRustServer1337. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 5.251.252.232:28015.
What Rust version does LocalRustServer1337 currently run?
Rust network protocol 2634 and build 167781 on Windows is what LocalRustServer1337 uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does LocalRustServer1337 stay online?
LocalRustServer1337 is not online at the moment; the last sighting was 15 days 1 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 14 October 2026.
Wipes and resets
What is the wiping pattern on LocalRustServer1337?
LocalRustServer1337's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 15 days 1 hours ago the current world was made.
Where it appears
What should you understand from the tags LocalRustServer1337 carries?
The game's server browser reads the tags LocalRustServer1337 publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): It has 10 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does LocalRustServer1337 appear in?
The Rust Data Lab lists that include LocalRustServer1337 are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
Against other Rust servers, where does LocalRustServer1337 place?
The seven-day player-hours table has LocalRustServer1337 at #15,229, in the top 70% of ranked servers.
What does the current player count on LocalRustServer1337 tell you?
The last recorded sighting of LocalRustServer1337 was 15 days 1 hours ago, and it is offline now.
How to join
What steps get you onto LocalRustServer1337?
You can connect by pressing F1 in Rust and entering client.connect 5.251.252.232:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.