Element card · group Modded · atomic number 15,790, its rank
Mars WORLD QA
Offline 5.29.9.12:28135 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What rules has Mars WORLD QA set, and what settings are in force?
Nothing in the name of Mars WORLD QA gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. Anti-cheat is off: Valve's VAC.
Server details
What region hosts Mars WORLD QA?
No region is published by Mars WORLD QA. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 5.29.9.12:28135 is the address it uses.
What Rust version does Mars WORLD QA currently run?
On Windows, Mars WORLD QA is running Rust network protocol 2634 and build 167398. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is Mars WORLD QA for staying online?
Mars WORLD QA is not online at the moment; the last sighting was 16 days 8 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 11 October 2026.
Wipes and resets
When does Mars WORLD QA wipe, and how often?
Mars WORLD QA's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 16 days 21 hours ago the current world was made.
Tags, lists
How should you read the tags on Mars WORLD QA?
These are the tags Mars WORLD QA makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): 1 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167398 (Build): It runs build 167398; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does Mars WORLD QA come up?
The Rust Data Lab lists that include Mars WORLD QA are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
What position does Mars WORLD QA hold among Rust servers?
Mars WORLD QA sits at #15,790 for seven-day player hours, placing it in the top 71% of ranked servers.
What does the current player count on Mars WORLD QA tell you?
Mars WORLD QA is offline at the moment; the last sighting was 16 days 8 hours ago.
Connection
What is the way to join Mars WORLD QA?
In Rust, press F1 and enter client.connect 5.29.9.12:28135. Or click Launch Rust here to open Rust via Steam and connect automatically.