Element card · group Modded · atomic number 15,276, its rank
A Shockbyte Rust Server
Offline 5.39.17.19:28015 checked 17h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 22:06 UTC13d ago | 3 | – | running | 1 |
| Thu 1 Oct, 20:46 UTC FW28d ago | 5 | halved by day 14 | 15.1 days | 0 |
| Mon 28 Sep, 00:31 UTC31d ago | 4 | halved by day 1 | 3.8 days | 2 |
| Sun 27 Sep, 01:31 UTC32d ago | 4 | – | 1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on A Shockbyte Rust Server?
The map on A Shockbyte Rust Server is procedural at size 1,000 with seed 1, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.
What settings and rules apply on A Shockbyte Rust Server?
No gather rate appears in the name of A Shockbyte Rust Server. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
Server details
Which location is A Shockbyte Rust Server based in?
There is no region on record for A Shockbyte Rust Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 5.39.17.19:28015.
On what Rust version does A Shockbyte Rust Server operate?
Rust network protocol 2634 and build 167781 on Linux is what A Shockbyte Rust Server uses. The protocol must match for you to join; Steam will update your game.
Does A Shockbyte Rust Server stay up, and how reliable is its uptime?
Currently offline, A Shockbyte Rust Server was last seen 17 hours ago. According to the uptime it reports, the last restart was about 12 days 6 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. It first appeared to Rust Data Lab on 27 September 2026.
Does A Shockbyte Rust Server hold a steady performance?
Server fps averaged 236 over the last 48 hours, with 219 as the lowest. The entity count reached 4,401, including buildings, deployables and all other world items. The highest memory usage was 4,218 MB. Players feel lag when fps is low and the entity count climbs.
Wipe schedule
What is the wiping pattern on A Shockbyte Rust Server?
With no fixed rhythm, A Shockbyte Rust Server wipes at irregular times, so the next wipe cannot be predicted. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 13 days ago.
How does A Shockbyte Rust Server look on the day of a wipe?
Recent wipes on average reached 4 players at their busiest. The latest wipe's peak fell 0 hours after it began. Above half the peak until the next wipe: that held in 0% of its recent wipes. The crowd fell below half by day 7.5 when it didn't hold.
Lists and tags
What should you understand from the tags A Shockbyte Rust Server carries?
These are the tags A Shockbyte Rust Server makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp125 (Max players): 125 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does A Shockbyte Rust Server appear in?
You will find A Shockbyte Rust Server on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
How does A Shockbyte Rust Server compare with other servers in the rankings?
Player hours over the last week put A Shockbyte Rust Server at #15,276, inside the top 69% of ranked servers.
What does the current player count on A Shockbyte Rust Server tell you?
No live signal from A Shockbyte Rust Server right now, which was last seen 17 hours ago. The past week gives an average of 0 players.
Getting on
How can you connect to A Shockbyte Rust Server?
You can connect by pressing F1 in Rust and entering client.connect 5.39.17.19:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.