Rust Data LabData lab · live
Live readings Servers11,644 Players41,758 Populated2,886 Fresh wipes · 3h107 Sampled every 5 min

Element card · group Modded · atomic number 11,766, its rank

A Shockbyte Rust Server

Offline 5.39.17.32:27013 checked 41d ago

moddedoxide
Join the experiment
Atomic mass · players now 2/ 3 67% full Filling
7-day average0peak –
Rank · atomic number#11,766no region published
Last wipe41d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep
Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap4.7 daysbetween real wipes
wipe-day peak3players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 18 SepSun 13 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 7 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 18 Sep, 15:49 UTC41d ago 3 – running 2
Sun 13 Sep, 22:05 UTC46d ago 3 held half 4.7 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 21
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  2. 2 Ми МИНИ-КАРТА 2Х … 133
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 133/ 100
  3. 3 Re RETRO RUST #1 … 48
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 122 on average 48/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 5
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 97 on average 5/ 700
  5. 5 Ru 404 RUST 2Х|ДЛ… 25
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 94 on average 25/ 700
  6. 6 Ru RustSpain.com … 83
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 83/ 200

Quick answers

from the figures on this page

Map and rules

What map is in play on A Shockbyte Rust Server?

The map on A Shockbyte Rust Server is procedural at size 4,000 with seed 2026680033, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What settings and rules apply on A Shockbyte Rust Server?

Nothing in the name of A Shockbyte Rust Server gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.

About the server

In what location does A Shockbyte Rust Server sit?

No region is published by A Shockbyte Rust Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 5.39.17.32:27013 is the address it uses.

Which Rust version is A Shockbyte Rust Server on?

Rust network protocol 2633 and build 164530 on Linux is what A Shockbyte Rust Server uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is A Shockbyte Rust Server for staying online?

Right now A Shockbyte Rust Server is offline, with its last appearance 41 days ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Wipe days

When does A Shockbyte Rust Server wipe, and how often?

The record holds too few of A Shockbyte Rust Server's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 41 days 12 hours ago.

What does a typical wipe day on A Shockbyte Rust Server involve?

At their busiest, recent wipes averaged 3 players. Peak numbers on the latest wipe came 7 hours in. Above half the peak until the next wipe: that held in 100% of its recent wipes.

Tags, lists

What should you understand from the tags A Shockbyte Rust Server carries?

These are the tags A Shockbyte Rust Server makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp3 (Max players): It has 3 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs164530 (Build): It runs build 164530; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does A Shockbyte Rust Server appear in?

The Rust Data Lab lists that include A Shockbyte Rust Server are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

How does A Shockbyte Rust Server compare with other servers in the rankings?

A Shockbyte Rust Server sits at #11,766 for seven-day player hours, placing it in the top – of ranked servers.

How many players does A Shockbyte Rust Server have at the moment?

The last recorded sighting of A Shockbyte Rust Server was 41 days ago, and it is offline now.

Getting on

What steps get you onto A Shockbyte Rust Server?

In Rust, press F1 and enter client.connect 5.39.17.32:27013. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp3
Max players It has 3 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs164530
Build It runs build 164530.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.