Element card · group Modded · atomic number 15,319, its rank
Skynet by C_Sky
Offline 5.62.101.90:11700 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on Skynet by C_Sky?
The map on Skynet by C_Sky is procedural, made by the game.
What settings and rules apply on Skynet by C_Sky?
Nothing in the name of Skynet by C_Sky gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.
Server facts
What region hosts Skynet by C_Sky?
There is no region on record for Skynet by C_Sky. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 5.62.101.90:11700.
Which Rust version is Skynet by C_Sky on?
On Windows, Skynet by C_Sky is running Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is Skynet by C_Sky for staying online?
Skynet by C_Sky is not online at the moment; the last sighting was 28 days 19 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 30 September 2026, Rust Data Lab saw it for the first time.
Wipe schedule
What is the wiping pattern on Skynet by C_Sky?
Skynet by C_Sky's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 28 days 20 hours ago.
Tags, lists
What should you understand from the tags Skynet by C_Sky carries?
gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): 50 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list Skynet by C_Sky publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does Skynet by C_Sky appear in?
The Rust Data Lab lists that include Skynet by C_Sky are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
What position does Skynet by C_Sky hold among Rust servers?
Skynet by C_Sky sits at #15,319 for seven-day player hours, placing it in the top 64% of ranked servers.
What does the current player count on Skynet by C_Sky tell you?
No live signal from Skynet by C_Sky right now, which was last seen 28 days 19 hours ago.
Connection
What steps get you onto Skynet by C_Sky?
Open the console with F1 in Rust and type client.connect 5.62.101.90:11700. The Launch Rust button on this page does the same job through Steam.