Rust Data LabData lab · live
Live readings Servers11,593 Players39,661 Populated2,860 Fresh wipes · 3h129 Sampled every 5 min

Element card · group Modded · atomic number 14,560, its rank

dANNOs

Online 5.62.127.138:11000 checked 11m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak 1
Rank · atomic number#14,560top 65%
Last wipe2d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123406:0015:0001:0010:0019:0004:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02.557.51006:0015:0001:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct30 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 37
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  2. 2 Ми МИНИ-КАРТА 2Х … 120
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 120/ 100
  3. 3 Re RETRO RUST #1 … 44
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 123 on average 44/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 10
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 97 on average 10/ 700
  5. 5 Ru 404 RUST 2Х|ДЛ… 43
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 94 on average 43/ 700
  6. 6 Ru RustSpain.com … 42
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 42/ 200

Quick answers

from the figures on this page

Settings and map

What map is in play on dANNOs?

dANNOs runs a procedural map of size 3,500 with seed 6738; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What rules has dANNOs set, and what settings are in force?

Nothing in the name of dANNOs gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.

Server facts

In what location does dANNOs sit?

No region is published by dANNOs. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 5.62.127.138:11000.

Which Rust version is dANNOs on?

Rust network protocol 2635 and build 168909 on Windows is what dANNOs uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is dANNOs for staying online?

Right now, dANNOs is reachable. The uptime it reports suggests it restarted roughly 22 hours ago. It was online for 47 of 48 hours in the last 2 full days, which is 98% uptime. On 27 October 2026, Rust Data Lab saw it for the first time.

How well does dANNOs perform?

Server fps averaged 10 over the last 48 hours, with 9 as the lowest. The entity count reached 65,570, including buildings, deployables and all other world items. The highest memory usage was 2,122 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe days

When does dANNOs wipe, and how often?

dANNOs's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 2 days 11 hours ago.

Tags, lists

How should you read the tags on dANNOs?

These are the tags dANNOs makes public for the server browser to read: gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): 50 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does dANNOs appear in?

The Rust Data Lab lists that include dANNOs are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Population

Against other Rust servers, where does dANNOs place?

dANNOs sits at #14,560 for seven-day player hours, placing it in the top 65% of ranked servers.

How many players does dANNOs have at the moment?

dANNOs currently shows 0 players across 50 slots. A seven-day sample gives 0 players on average and 1 at the top.

Connection

What is the way to join dANNOs?

You can connect by pressing F1 in Rust and entering client.connect 5.62.127.138:11000, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp50
Max players 50 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.