Element card · group Modded · atomic number 14,752, its rank
My Server Name
Offline 5.62.145.90:28015 checked 36d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on My Server Name?
The map on My Server Name is procedural, made by the game.
How is My Server Name configured, and what rules apply?
The name of My Server Name carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Carbon. Anti-cheat is on: Valve's VAC.
Server facts
In what location does My Server Name sit?
No region is published by My Server Name. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 5.62.145.90:28015.
Which Rust version is My Server Name on?
Rust network protocol 2633 and build 165081 on Windows is what My Server Name uses. Joining requires the same protocol on your game; Steam takes care of updating it.
Does My Server Name stay up, and how reliable is its uptime?
Right now My Server Name is offline, with its last appearance 36 days 9 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 21 September 2026.
Wipe days
How often does a wipe happen on My Server Name, and at what time?
My Server Name's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 36 days 9 hours ago.
Lists and tags
What should you understand from the tags My Server Name carries?
gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): It has 500 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): To join, your game must match protocol 2633; cs165081 (Build): Build number: 165081; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): Plugins run on Carbon: that is the tag list My Server Name publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does My Server Name appear in?
You will find My Server Name on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
How does My Server Name compare with other servers in the rankings?
My Server Name sits at #14,752 for seven-day player hours, placing it in the top 64% of ranked servers.
How full is My Server Name right now?
My Server Name is offline at the moment; the last sighting was 36 days 9 hours ago.
Connection
How can you connect to My Server Name?
Open the console with F1 in Rust and type client.connect 5.62.145.90:28015. The Launch Rust button on this page does the same job through Steam.