Rust Data LabData lab · live
Live readings Servers11,783 Players83,784 Populated3,853 Fresh wipes · 3h164 Sampled every 5 min

Element card · group Modded · atomic number 16,960, its rank

devlop32134

Offline 5.75.13.77:28015 checked 30d ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#16,960top 71%
Last wipe39d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k28 Sep29 Sep1 Oct2 Oct4 Oct5 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 183
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  4. 4 Ru 404 RUST 2Х|ДЛ… 127
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  5. 5 Ru RustSpain.com … 20
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  6. 6 Ru 404 RUST 2Х|ДЛ… 48
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Quick answers

from the figures on this page

Server setup

What map is in play on devlop32134?

Generated by the game, the map on devlop32134 is procedural.

How is devlop32134 configured, and what rules apply?

No gather rate appears in the name of devlop32134. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Carbon. The VAC anti-cheat from Valve is enabled.

About the server

What region hosts devlop32134?

There is no region on record for devlop32134. Rust Data Lab shows a server's stated location, not a verified position of the machine. 5.75.13.77:28015 is the address it uses.

On what Rust version does devlop32134 operate?

Rust network protocol 2633 and build 162929 on Linux is what devlop32134 uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is devlop32134 for staying online?

devlop32134 is not online at the moment; the last sighting was 30 days 2 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 28 September 2026.

Wipes and resets

How often does a wipe happen on devlop32134, and at what time?

The record holds too few of devlop32134's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 39 days 19 hours ago.

Tags, lists

Which meanings sit behind the tags on devlop32134?

gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): 100 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs162929 (Build): Build number: 162929; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): Plugins run on Carbon: that is the tag list devlop32134 publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does devlop32134 appear in?

You will find devlop32134 on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player counts

Against other Rust servers, where does devlop32134 place?

devlop32134 sits at #16,960 for seven-day player hours, placing it in the top 71% of ranked servers.

How many players does devlop32134 have at the moment?

devlop32134 is offline at the moment; the last sighting was 30 days 2 hours ago.

How to join

What is the way to join devlop32134?

In Rust, press F1 and enter client.connect 5.75.13.77:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs162929,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game here.
mp100
Max players 100 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs162929
Build Build number: 162929.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it lists under Modded.
^y
Carbon Plugins run on Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.