Rust Data LabData lab · live
Live readings Servers11,842 Players74,292 Populated3,699 Fresh wipes · 3h224 Sampled every 5 min

Element card · group Modded · atomic number 12,839, its rank

Amjo Massive Server

Offline 5.77.143.158:24061 checked 13d ago

moddedcarbon
Join the experiment
Atomic mass · players now 1/ 500 0% full Room to join
7-day average0peak –
Rank · atomic number#12,839top 59%
Last wipe27d agono schedule published
Next wipe7d 5hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct9 Oct16 Oct22 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 7d 5hThu 5 Nov, 19:00 UTCFW
  2. 35d 5hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:27 UTC FW27d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on Amjo Massive Server?

The map on Amjo Massive Server is procedural, made by the game.

How is Amjo Massive Server configured, and what rules apply?

The name of Amjo Massive Server carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Carbon plugins are running on it. The VAC anti-cheat from Valve is enabled.

Server details

Which location is Amjo Massive Server based in?

Nothing about a region is published by Amjo Massive Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 5.77.143.158:24061.

On what Rust version does Amjo Massive Server operate?

Rust network protocol 2634 and build 166494 on Windows is what Amjo Massive Server uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does Amjo Massive Server stay up, and how reliable is its uptime?

Amjo Massive Server is not online at the moment; the last sighting was 13 days 16 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 19 September 2026.

Wipes and resets

What is the wiping pattern on Amjo Massive Server?

The only wipe on Amjo Massive Server is the monthly force wipe. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. 27 days 19 hours ago the current world was made.

On Amjo Massive Server, what happens when wipe day arrives?

At their busiest, recent wipes averaged 1 players. The latest wipe's peak fell 2 hours after it began.

Where it appears

What should you understand from the tags Amjo Massive Server carries?

gmrust (Game mode): Standard Rust survival is the game here; mp500 (Max players): Player slots: 500; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): It runs build 166494; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): Plugins run on Carbon: that is the tag list Amjo Massive Server publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Amjo Massive Server appear in?

The Rust Data Lab lists that include Amjo Massive Server are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

What position does Amjo Massive Server hold among Rust servers?

The seven-day player-hours table has Amjo Massive Server at #12,839, in the top 59% of ranked servers.

How full is Amjo Massive Server right now?

No live signal from Amjo Massive Server right now, which was last seen 13 days 16 hours ago.

How to join

What steps get you onto Amjo Massive Server?

Open the console with F1 in Rust and type client.connect 5.77.143.158:24061. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game here.
mp500
Max players Player slots: 500.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol To join, your game must match protocol 2634.
cs166494
Build It runs build 166494.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Mods and access

^z
Modded Plugins or settings alter the game, so it lists under Modded.
^y
Carbon Plugins run on Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.