Element card · group Modded · atomic number 16,853, its rank
myserver
Offline 5.8.32.254:28015 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on myserver?
A procedural map runs on myserver, generated by the game.
What settings and rules apply on myserver?
The name of myserver carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.
Server facts
Which location is myserver based in?
Nothing about a region is published by myserver. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 5.8.32.254:28015.
Which Rust version is myserver on?
On Windows, myserver is running Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is myserver for staying online?
Right now myserver is offline, with its last appearance 29 days ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 29 September 2026, Rust Data Lab saw it for the first time.
Wipe days
What is the wiping pattern on myserver?
myserver's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 29 days 23 hours ago.
Tags, lists
What should you understand from the tags myserver carries?
These are the tags myserver makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Player slots: 10; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): It runs build 165217; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does myserver come up?
The Rust Data Lab lists that include myserver are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does myserver hold among Rust servers?
Player hours over the last week put myserver at #16,853, inside the top 71% of ranked servers.
What does the current player count on myserver tell you?
The last recorded sighting of myserver was 29 days ago, and it is offline now.
How to join
What steps get you onto myserver?
In Rust, press F1 and enter client.connect 5.8.32.254:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.