Rust Data LabData lab · live
Live readings Servers11,749 Players74,551 Populated3,731 Fresh wipes · 3h142 Sampled every 5 min

Element card · group Modded · atomic number 7,265, its rank

Michael's server Rust

Offline 5.83.165.231:11300 checked 17h ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak 2
Rank · atomic number#7,265top 33%
Last wipe17d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123414:0020:0002:0007:0013:0019:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02.557.51014:0020:0002:0007:0013:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k11 Oct14 Oct18 Oct21 Oct25 Oct28 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 08:17 UTC17d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 169
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  2. 2 Ми МИНИ-КАРТА 2Х … 121
    МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 121/ 100
  3. 3 Re RETRO RUST #1 … 152
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average 152/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 134
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average 134/ 700
  5. 5 Ru RustSpain.com … 14
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 14/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 47
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 47/ 1,000

Quick answers

from the figures on this page

Settings and map

What map is in play on Michael's server Rust?

The map on Michael's server Rust is procedural at size 4,000 with seed 6738, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What rules has Michael's server Rust set, and what settings are in force?

Nothing in the name of Michael's server Rust gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.

Server facts

What region hosts Michael's server Rust?

Nothing about a region is published by Michael's server Rust. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 5.83.165.231:11300.

What Rust version does Michael's server Rust currently run?

Rust network protocol 2635 and build 168909 on Windows is what Michael's server Rust uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does Michael's server Rust stay online?

Currently offline, Michael's server Rust was last seen 17 hours ago. The uptime it reports suggests it restarted roughly 17 hours ago. It was online for 164 of 168 hours in the last 7 full days, which is 98% uptime. On 11 October 2026, Rust Data Lab saw it for the first time.

Is Michael's server Rust known for smooth running?

In the last 48 hours, it averaged 10 server fps, with a low of 10. The maximum entity count was 95,984, covering buildings, deployables and all else in the world. Memory use peaked at 2,443 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe schedule

When does Michael's server Rust wipe, and how often?

The record holds too few of Michael's server Rust's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 17 days 5 hours ago.

How does Michael's server Rust look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 2 players. 1 hours after the latest wipe, the crowd peaked.

Where it appears

How should you read the tags on Michael's server Rust?

These are the tags Michael's server Rust makes public for the server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Player slots: 50; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Michael's server Rust come up?

The Rust Data Lab lists that include Michael's server Rust are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does Michael's server Rust hold among Rust servers?

The seven-day player-hours table has Michael's server Rust at #7,265, in the top 33% of ranked servers.

How many players does Michael's server Rust have at the moment?

The last recorded sighting of Michael's server Rust was 17 hours ago, and it is offline now. A seven-day sample gives 0 players on average and 2 at the top.

Getting on

What steps get you onto Michael's server Rust?

Open the console with F1 in Rust and type client.connect 5.83.165.231:11300. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players Player slots: 50.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.