Rust Data LabData lab · live
Live readings Servers11,892 Players102,455 Populated3,980 Fresh wipes · 3h459 Sampled every 5 min

Element card · group Modded · atomic number 15,258, its rank

Freedom Home

Offline 5.83.170.149:10400 checked 11d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,258top 70%
Last wipe28d agono schedule published
Next wipe6d 23hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct10 Oct17 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. 6d 23hThu 5 Nov, 19:00 UTCFW
  2. 34d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:53 UTC FW28d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Settings and map

What map is in play on Freedom Home?

The map on Freedom Home is procedural at size 3,700 with seed 914054981, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What settings and rules apply on Freedom Home?

Nothing in the name of Freedom Home gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.

Server details

What region hosts Freedom Home?

Nothing about a region is published by Freedom Home. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 5.83.170.149:10400.

Which Rust version is Freedom Home on?

On Windows, Freedom Home is running Rust network protocol 2634 and build 167781. The protocol must match for you to join; Steam will update your game.

Does Freedom Home stay up, and how reliable is its uptime?

Currently offline, Freedom Home was last seen 11 days 23 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Wipe schedule

How often does a wipe happen on Freedom Home, and at what time?

The only wipe on Freedom Home is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. The world it is running now dates from 28 days 1 hours ago.

On Freedom Home, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 0 players. 0 hours after the latest wipe, the crowd peaked.

Where it appears

Which meanings sit behind the tags on Freedom Home?

These are the tags Freedom Home makes public for the server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): It has 50 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Freedom Home appear in?

The Rust Data Lab lists that include Freedom Home are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

How does Freedom Home compare with other servers in the rankings?

Freedom Home sits at #15,258 for seven-day player hours, placing it in the top 70% of ranked servers.

How full is Freedom Home right now?

The last recorded sighting of Freedom Home was 11 days 23 hours ago, and it is offline now.

How to join

What steps get you onto Freedom Home?

Open the console with F1 in Rust and type client.connect 5.83.170.149:10400. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players It has 50 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.