Rust Data LabData lab · live
Live readings Servers11,660 Players41,774 Populated2,991 Fresh wipes · 3h88 Sampled every 5 min

Element card · group PvE · atomic number 15,250, its rank

[EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles |

Online EU 5.9.28.5:28025 checked 13m ago

monthly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak 1
Rank · atomic number#15,250top 69% · #2570 in EU
Last wipe20d agomonthly schedule
Next wipe8d 16hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123403:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
0246803:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 16h. The force wipe · high confidence

usual gap4.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak3players, last three wipes
crowd held50%else halves by day 2

Coming wipes

  1. 8d 16hThu 5 Nov, 19:00 UTCFW
  2. 36d 16hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Wed 7 OctThu 1 OctThu 24 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 20:04 UTC20d ago 2 – running 0
Thu 1 Oct, 18:14 UTC FW26d ago 2 held half 6.1 days 0
Thu 24 Sep, 00:54 UTC34d ago 5 halved by day 3 7.7 days 1
Sun 20 Sep, 14:40 UTC37d ago 5 halved by day 1 3.4 days 5
Fri 18 Sep, 10:11 UTC39d ago 6 held half 2.2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles |?

[EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles | runs a procedural map of size 5,000 with seed 1; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.

How is [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles | configured, and what rules apply?

No gather rate appears in the name of [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles |. Eight players per group is the limit, the game's default. Play runs as pve, other players cannot be fought. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.

Server details

In what location does [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles | sit?

[EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles | gives Europe as its location, using the EU tag. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 5.9.28.5:28025 is the address it uses.

Which Rust version is [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles | on?

On Linux, [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles | is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles | stay online?

[EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles | is live as of now. According to the uptime it reports, the last restart was about 2 days 13 hours ago. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Does [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles | hold a steady performance?

Server fps averaged 5 over the last 48 hours, with 5 as the lowest. Buildings, deployables and everything else in the world added up to as many as 144,705 entities. The highest memory usage was 4,511 MB. Players feel lag when fps is low and the entity count climbs.

Wipe days

When does [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles | wipe, and how often?

The only wipe on [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles | is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. 20 days 6 hours ago the current world was made. Its tags set out a wipe schedule of once a month.

How does [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles | look on the day of a wipe?

At their busiest, recent wipes averaged 3 players. Peak numbers on the latest wipe came 0 hours in. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. The crowd fell below half by day 2 when it didn't hold.

Where it appears

What should you understand from the tags [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles | carries?

gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): It has 50 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^p (PvE): There is no player combat here, only the world's threats; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded; EU (Europe): Europe is where the browser lists this server: that is the tag list [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles | publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles | come up?

The Rust Data Lab lists that include [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles | are: EU Rust servers, measured, Modded Rust servers, measured and Best Rust PvE servers, measured live. You can find it on the server list by applying these filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player numbers

Against other Rust servers, where does [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles | place?

Player hours for the past seven days give [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles | #15,250, #2,570 in Europe, and a place in the top 69% of ranked servers.

How many players does [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles | have at the moment?

Of 50 slots, 0 are taken on [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles | right now. The week's figures average 0 players and top out at 1.

Connection

What steps get you onto [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles |?

Open the console with F1 in Rust and type client.connect 5.9.28.5:28025. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players It has 50 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Gameplay

^p
PvE There is no player combat here, only the world's threats.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Region

EU
Europe Europe is where the browser lists this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.