Rust Data LabData lab · live
Live readings Servers11,623 Players39,438 Populated2,939 Fresh wipes · 3h88 Sampled every 5 min

Element card · group Modded · atomic number 15,310, its rank

Badger World Of Wonder

Offline 50.115.8.190:28015 checked 9d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 125 0% full Room to join
7-day average0peak –
Rank · atomic number#15,310top 70%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct12 Oct19 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 21:57 UTC26d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on Badger World Of Wonder?

The map on Badger World Of Wonder is procedural at size 4,500 with seed 216190435, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is Badger World Of Wonder configured, and what rules apply?

No gather rate appears in the name of Badger World Of Wonder. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.

About the server

Which location is Badger World Of Wonder based in?

No region is published by Badger World Of Wonder. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 50.115.8.190:28015.

Which Rust version is Badger World Of Wonder on?

On Linux, Badger World Of Wonder is running Rust network protocol 2634 and build 167781. Your game needs to match the protocol to join, and Steam updates it automatically.

Does Badger World Of Wonder stay up, and how reliable is its uptime?

Right now Badger World Of Wonder is offline, with its last appearance 9 days 23 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Wipe schedule

When does Badger World Of Wonder wipe, and how often?

Badger World Of Wonder's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 26 days 9 hours ago.

What does a typical wipe day on Badger World Of Wonder involve?

At their busiest, recent wipes averaged 2 players. The latest wipe's peak fell 1 hours after it began.

Tags, lists

How should you read the tags on Badger World Of Wonder?

These are the tags Badger World Of Wonder makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp125 (Max players): It has 125 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Badger World Of Wonder come up?

These themed Rust Data Lab lists carry Badger World Of Wonder: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does Badger World Of Wonder place?

Player hours over the last week put Badger World Of Wonder at #15,310, inside the top 70% of ranked servers.

How full is Badger World Of Wonder right now?

The last recorded sighting of Badger World Of Wonder was 9 days 23 hours ago, and it is offline now.

Connection

What steps get you onto Badger World Of Wonder?

Open the console with F1 in Rust and type client.connect 50.115.8.190:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp125,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp125
Max players It has 125 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167781
Build Build number: 167781.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.