Rust Data LabData lab · live
Live readings Servers11,892 Players102,135 Populated3,937 Fresh wipes · 3h401 Sampled every 5 min

Element card · group PvE · atomic number 4,996, its rank

Avalon Lost || PVE || NO VIP || 2X

Online 50.20.249.125:19560 checked 13m ago

2x weekly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 1/ 40 2% full Room to join
7-day average0peak 3
Rank · atomic number#4,996top 22%
Last wipe4d agoweekly schedule
Next wipe2d 9hSun 1 Nov, 02:40 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75118:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Sunday 1 November, 02:40 UTC, in 2d 9h. Its weekly schedule tag · low confidence

usual gap3.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 3

Coming wipes

  1. 2d 9hSun 1 Nov, 02:40 UTC
  2. 7d 1hThu 5 Nov, 19:00 UTCFW
  3. 9d 9hSun 8 Nov, 02:40 UTC
  4. 16d 9hSun 15 Nov, 02:40 UTC
  5. 23d 9hSun 22 Nov, 02:40 UTC
  6. 30d 9hSun 29 Nov, 02:40 UTC
  7. 35d 1hThu 3 Dec, 19:00 UTCFW
  8. 37d 9hSun 6 Dec, 02:40 UTC

The first 48 hours of its last wipes

Sun 25 OctThu 22 OctThu 15 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 30 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 02:40 UTC4d ago 3 – running 0
Thu 22 Oct, 18:06 UTC6d ago 0 – 2.4 days 0
Thu 15 Oct, 18:06 UTC13d ago 2 halved by day 3 7 days 2
Wed 14 Oct, 17:47 UTC14d ago 4 – 1 days 0
Tue 13 Oct, 01:46 UTC16d ago 4 – 1.7 days 0
Thu 8 Oct, 18:05 UTC20d ago 2 halved by day 3 4.3 days 1
Sat 3 Oct, 15:10 UTC26d ago 3 halved by day 2 5.1 days 2
Fri 2 Oct, 01:15 UTC27d ago 3 – 1.6 days 0
Thu 24 Sep, 18:06 UTC34d ago 2 held half 7.3 days 0
Thu 17 Sep, 18:06 UTC41d ago 3 halved by day 3 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on Avalon Lost || PVE || NO VIP || 2X?

Avalon Lost || PVE || NO VIP || 2X runs a procedural map of size 4,500 with seed 64205775; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What settings and rules apply on Avalon Lost || PVE || NO VIP || 2X?

According to its name, Avalon Lost || PVE || NO VIP || 2X runs 2x gather. Eight players per group is the limit, the game's default. pve is the game mode, other players cannot be fought. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

About the server

In what location does Avalon Lost || PVE || NO VIP || 2X sit?

There is no region on record for Avalon Lost || PVE || NO VIP || 2X. Rust Data Lab shows a server's stated location, not a verified position of the machine. 50.20.249.125:19560 is the address it uses.

Which Rust version is Avalon Lost || PVE || NO VIP || 2X on?

Rust network protocol 2635 and build 168909 on Linux is what Avalon Lost || PVE || NO VIP || 2X uses. The protocol must match for you to join; Steam will update your game.

How dependable is Avalon Lost || PVE || NO VIP || 2X for staying online?

At the moment, Avalon Lost || PVE || NO VIP || 2X is online. According to the uptime it reports, the last restart was about 21 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

How well does Avalon Lost || PVE || NO VIP || 2X perform?

In the last 48 hours, it averaged 117 server fps, with a low of 93. The entity count reached 130,760, including buildings, deployables and all other world items. Up to 4,061 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Wipes and resets

What is the wiping pattern on Avalon Lost || PVE || NO VIP || 2X?

Its tag guides the prediction, since Avalon Lost || PVE || NO VIP || 2X's record holds too few wipes to confirm a schedule. On Sunday 1 November at 02:40 UTC the next wipe falls due. Counting back, the current world began 4 days 14 hours ago. The tags state that wipes happen weekly.

What does a typical wipe day on Avalon Lost || PVE || NO VIP || 2X involve?

Averaged across its recent wipes, the busiest point drew 2 players. Peak numbers on the latest wipe came 30 hours in. Above half the peak until the next wipe: that held in 0% of its recent wipes. Where it did not hold, the crowd dropped below half by day 3.

Where it appears

How should you read the tags on Avalon Lost || PVE || NO VIP || 2X?

The game's server browser reads the tags Avalon Lost || PVE || NO VIP || 2X publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp40 (Max players): It has 40 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^w (Weekly): Wipes happen once a week; ^p (PvE): The threat comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Avalon Lost || PVE || NO VIP || 2X come up?

These themed Rust Data Lab lists carry Avalon Lost || PVE || NO VIP || 2X: 2x gather rate servers, Modded Rust servers, measured and Best Rust PvE servers, measured live. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

Player counts

How does Avalon Lost || PVE || NO VIP || 2X compare with other servers in the rankings?

The seven-day player-hours table has Avalon Lost || PVE || NO VIP || 2X at #4,996, in the top 22% of ranked servers.

What does the current player count on Avalon Lost || PVE || NO VIP || 2X tell you?

Of 40 slots, 1 are taken on Avalon Lost || PVE || NO VIP || 2X right now. The week's figures average 0 players and top out at 3. The busiest point in the last 48 hours came at 03:00 UTC, averaging 1 players.

How to join

What is the way to join Avalon Lost || PVE || NO VIP || 2X?

Open the console with F1 in Rust and type client.connect 50.20.249.125:19560. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^p,^w,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp40
Max players It has 40 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Wipe schedule

^w
Weekly Wipes happen once a week.

Gameplay

^p
PvE The threat comes from the world, not from other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.