Element card · group Modded · atomic number 15,309, its rank
The Breach
Offline 50.253.241.219:28013 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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- 3 Re RETRO RUST #1 … 180
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5
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Quick answers
from the figures on this pageServer setup
What settings and rules apply on The Breach?
No gather rate appears in the name of The Breach. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.
Server details
In what location does The Breach sit?
No region is published by The Breach. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 50.253.241.219:28013 is the address it uses.
What Rust version does The Breach currently run?
On Linux, The Breach is running Rust network protocol 2633 and build 162989. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does The Breach stay online?
Currently offline, The Breach was last seen 9 days 19 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 10 October 2026, Rust Data Lab saw it for the first time.
Wipe days
What is the wiping pattern on The Breach?
Too few wipes are on record for The Breach to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 56 days 18 hours ago.
Tags, lists
Which meanings sit behind the tags on The Breach?
The game's server browser reads the tags The Breach publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs162989 (Build): The game build is 162989; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does The Breach appear in?
These themed Rust Data Lab lists carry The Breach: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
What position does The Breach hold among Rust servers?
The Breach sits at #15,309 for seven-day player hours, placing it in the top 70% of ranked servers.
How many players does The Breach have at the moment?
No live signal from The Breach right now, which was last seen 9 days 19 hours ago.
Connection
How can you connect to The Breach?
Open the console with F1 in Rust and type client.connect 50.253.241.219:28013. The Launch Rust button on this page does the same job through Steam.