Rust Data LabData lab · live
Live readings Servers11,875 Players95,389 Populated3,882 Fresh wipes · 3h387 Sampled every 5 min

Element card · group Modded · atomic number 15,341, its rank

Unreal Community Rust

Online 50.36.251.22:28015 checked 14m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,341top 69%
Last wipe2d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123417:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct7 Oct13 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap40.6 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Mon 26 OctWed 16 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 16:17 UTC2d ago 0 – running 0
Wed 16 Sep, 02:16 UTC43d ago 0 – 40.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 134/ 100
  3. 3 Re RETRO RUST #1 … 182
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 182/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 80
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 80/ 700
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    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 87 on average 253/ 700
  6. 6 Ru RustSpain.com … 344
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 84 on average 344/ 350

Quick answers

from the figures on this page

Server setup

What map is in play on Unreal Community Rust?

Unreal Community Rust runs a procedural map of size 3,000 with seed 1; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What rules has Unreal Community Rust set, and what settings are in force?

The name of Unreal Community Rust carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.

Server facts

What region hosts Unreal Community Rust?

No region is published by Unreal Community Rust. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 50.36.251.22:28015.

What Rust version does Unreal Community Rust currently run?

On Linux, Unreal Community Rust is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does Unreal Community Rust stay online?

Right now, Unreal Community Rust is reachable. About 2 days 21 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 55 of 168 hours were online, giving 33% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Is Unreal Community Rust known for smooth running?

In the last 48 hours, it averaged 149 server fps, with a low of 108. The maximum entity count was 47,633, covering buildings, deployables and all else in the world. Up to 2,126 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Wipes and resets

How often does a wipe happen on Unreal Community Rust, and at what time?

Unreal Community Rust's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 2 days 23 hours ago.

What does a typical wipe day on Unreal Community Rust involve?

Recent wipes on average reached 0 players at their busiest. Peak numbers on the latest wipe came 0 hours in.

Lists and tags

What should you understand from the tags Unreal Community Rust carries?

The game's server browser reads the tags Unreal Community Rust publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): 10 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Unreal Community Rust come up?

The Rust Data Lab lists that include Unreal Community Rust are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Population

How does Unreal Community Rust compare with other servers in the rankings?

Unreal Community Rust sits at #15,341 for seven-day player hours, placing it in the top 69% of ranked servers.

What does the current player count on Unreal Community Rust tell you?

At the moment Unreal Community Rust has 0 of its 10 slots filled. The seven-day average for this server is 0 players.

Getting on

What is the way to join Unreal Community Rust?

You can connect by pressing F1 in Rust and entering client.connect 50.36.251.22:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players 10 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.